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 Post subject: Fan Game Developers Who Become Indie Devs?
PostPosted: Mon Mar 20, 2017 1:01 pm 
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Does anyone here know any more examples?

Because at the moment, I'm writing an article with examples of fan game developers who moved onto indie games at some point or another. I've currently got GalaxyTrail games (Freedom Planet devs), the Sonic Mania development team, Eyes in Everything (Psycutlery), Fusion Gameworks and Jonas Kaerlev (a Hat in Time).

However, I'm struggling to find examples from other scenes, and I'm also sure I've missed a few big names too.

So yeah, any suggestions? Do you know any development teams or individuals who went from making fan games/mods/hacks to making original works?

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Mon Mar 20, 2017 2:19 pm 
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Syaxamaphone (Suits and Sandals) would be a good example, though you may have already considered him/interviewed him.

EDIT: hmm that's assuming that he's made fangames before, I'm not sure

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Mon Mar 20, 2017 6:11 pm 
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... Coruption ...
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Not to be arrogant, but I also kinda moved over to indiedev :D, not that I have ever released a finished fangame, dont know if I even ever will XD, BUT I worked on one :P

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Mon Mar 20, 2017 10:24 pm 
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Me. I did the thing.

I have made many fan games before.

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Tue Mar 21, 2017 7:17 am 
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Cliax Codec X Splatoon
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*coughs*

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Cliax Codec is a combination of top-down and third-person shooter. The gameplay will blend platforming, puzzle and shmup elements together to create a unique gameplay experience. You will take control of four playable characters which rise against a team that seemingly wants to take over the world - but are their motives really that cliché, or are there deeper motives behind their actions?

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Tue Mar 21, 2017 9:18 am 
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It's time to d-d-d-duel!
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If it counts, Mairo Maker and Zelda Maker's developers both turned their fangames into indie games.
https://gamejolt.com/games/super-mix-maker/192007
https://www.patreon.com/DreamMix

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Tue Mar 21, 2017 10:51 am 
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Sharing is good.
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*Raises hand*

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Tue Mar 21, 2017 12:52 pm 
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Willsaber wrote:
If it counts, Mairo Maker and Zelda Maker's developers both turned their fangames into indie games.
https://gamejolt.com/games/super-mix-maker/192007
https://www.patreon.com/DreamMix


Good catch. Will probably include the Zelda Maker one (since I like to include a variety of fandoms here).

DJ Coco wrote:
*coughs*


I was actually thinking of including you on the list already, amusingly enough.

Me. I did the thing.

I have made many fan games before.



onpon4 wrote:
*Raises hand*


Benstar wrote:
Not to be arrogant, but I also kinda moved over to indiedev :D, not that I have ever released a finished fangame, dont know if I even ever will XD, BUT I worked on one :P


Oh wow, certainly got a lot of examples here. Yeah, guess I should probably get on with the article soon.

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 Post subject: Re: Fan Game Developers Who Become Indie Devs?
PostPosted: Wed Mar 22, 2017 5:08 pm 
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ReDigit's probably the most obvious one by now. (Think SMBX & Terraria)

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