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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Thu Apr 28, 2016 12:48 am 
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A Freakin' Missile
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Finished this tileset for the Misty Region in Faxanadu.

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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Sat May 21, 2016 10:27 pm 
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Silly guy
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Wow I'm amazed. I'd play this game, I wonder what it's all about?

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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Wed Jun 01, 2016 9:14 pm 
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A Freakin' Missile
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It's essentially about a brother and sister getting involved in a trainwreck which transports them into what remains of the video game multiverse. Dark Matter has torn apart worlds and devoured many others. Both heroes and villains try to get you for their own reasons, hoping it will turn the tide of the war, but all your characters want to do is go home.

Also, just finished Doom Knocker from Zelda II.
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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Thu Jun 02, 2016 11:09 pm 
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A Freakin' Missile
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Just finished this new tileset. It's the antechamber right before the boss fight with Malkil from Wizards&Warriors.

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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Sat Jun 04, 2016 1:47 am 
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A Freakin' Missile
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A new sheet tonight. Earth Elemental from Ironsword: Wizards&Warriors II for the NES.
He has an ultimate attack where he drops a giant sword come crashing through the ceiling into you.

Boss Sheet

 
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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Sat Jun 04, 2016 5:57 am 
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Hey, friend, I can't really see the antechamber in that one post. When I took the URL directly, the image couldn't load. Would you mind fixing that?

 
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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Sat Jun 04, 2016 3:48 pm 
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A Freakin' Missile
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I'm sending it over on Skype. The file works for me, but I don't understand how I can fix it for you. :(

 
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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Fri Jun 10, 2016 1:10 am 
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A Freakin' Missile
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These guys are pretty much finished. Only thing missing is their attack effects as... frankly, I can't find an attack list for them anywhere. Final Fantasy wiki keeps crashing on me for no reason, so that's not an option.

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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Fri Jun 17, 2016 2:39 am 
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A Freakin' Missile
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Because no one demanded it: here is a Halja appearing from Odin Sphere Leifthrasir.

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Just his intro for now.

 
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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Sun Jan 01, 2017 10:37 pm 
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A Freakin' Missile
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Hey, I know it's been a long time, but here we have animated gifs anyone can use!

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 [cl]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Mon Jan 02, 2017 4:09 pm 
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I'm 18 and I have 2 daughters~
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Wow! This topic REALLY needs more attention. Amazing stuff you got there!

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When you walk away, I count the steps that you take~
 
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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Mon Jan 02, 2017 9:30 pm 
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Always have a Weegee in your avatar.
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This game looks downright amazing. The colors contrast with each other beautifully, but also restricts their colors. The animations are smooth yet also has sudden moments in position change. :laugh:

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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Mon Jan 09, 2017 1:01 am 
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A Freakin' Missile
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Oh no... it's Tingle.

Anyway, thanks for the comments, fellas! :biggrin:

 
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 [gb]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Mon Jan 09, 2017 12:37 pm 
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Is Tingle appearing in your game? Or is it just a bonus sprite sheet?

Either way, your sprites look really nice. Kind of like the type you'd find in Shovel Knight to be honest. They seem like they'd fit that style really well.

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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Mon Jan 09, 2017 10:18 pm 
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Always got a bone to pick
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Really cool!

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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Mon Jan 09, 2017 10:46 pm 
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Astral Observer
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Awesome work. Do you work from a specific palette? I'd love to see it if you do.

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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Tue Jan 10, 2017 7:36 pm 
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A Freakin' Missile
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Most are colors grabbed from official nes sprites and maps, but I sometimes improvise with colors I choose from the graphicsgale default palette.

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This one's a small one. The original version of the Moldorm from Zelda.

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The Gossipstone.

 
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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Thu Jan 12, 2017 11:20 pm 
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Shlyo Man
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These are some really super fantastic work as usual, SmithyCGN! :thumbsup: I can't really find anything wrong with them at all.

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 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Fri Jan 20, 2017 1:08 am 
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A Freakin' Missile
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Thanks all! Now, I have a serious question for you all. One that may save the world...








Which version of the Moblin enemy do you prefer? This includes every version.

 
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 [us]
 Post subject: Re: Stuff for a game called 2 Souls' Tale
PostPosted: Fri Jan 20, 2017 1:28 pm 
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Well, to kickstart the poll, I'd say go for the more pig-like Moblins.

 
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