MFGG Forums
WIP Topic - Printable Version

+- MFGG Forums (https://forums.mfgg.net)
+-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4)
+--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8)
+--- Thread: WIP Topic (/showthread.php?tid=75)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16


RE: WIP Topic - Xander - 01-10-2023

(01-10-2023, 07:46 PM)VinnyVideo Wrote: @Xander Looking sharp... better late than never!

Thanks! Yeah, actually spent some time building out the sprite sheet in the weekend. First time spriting in quite a while!

I think I might do Toadette next! Other Big Brin Hopefully in less than 5 years.


RE: WIP Topic - MnMi - 11-27-2023

Some stuff from my SML2 remake. (Yes i know, don't tell me about the Ninjas, there won't be a release until it's out Agree )

https://twitter.com/MnMi_Dev/status/1729188180715540499
https://twitter.com/MnMi_Dev/status/1728220827622027473
https://twitter.com/MnMi_Dev/status/1719465816687575486

[Image: F9zEIcEWMAA7qHf?format=png&name=orig]
[Image: F3RyWkbWsAAUa3e?format=png&name=360x360]


RE: WIP Topic - OddieTheRock - 11-28-2023

(11-27-2023, 01:27 PM)MnMi Wrote: Some stuff from my SML2 remake. (Yes i know, don't tell me about the Ninjas, there won't be a release until it's out Agree )

https://twitter.com/MnMi_Dev/status/1729188180715540499
https://twitter.com/MnMi_Dev/status/1728220827622027473
https://twitter.com/MnMi_Dev/status/1719465816687575486

[Image: F9zEIcEWMAA7qHf?format=png&name=orig]
[Image: F3RyWkbWsAAUa3e?format=png&name=360x360]
To see that this remake is now being shared on the forums is a welcomed suprise!


RE: WIP Topic - kremling - 11-30-2023

(11-27-2023, 01:27 PM)MnMi Wrote: Some stuff from my SML2 remake. (Yes i know, don't tell me about the Ninjas, there won't be a release until it's out Agree )

https://twitter.com/MnMi_Dev/status/1729188180715540499
https://twitter.com/MnMi_Dev/status/1728220827622027473
https://twitter.com/MnMi_Dev/status/1719465816687575486

[Image: F9zEIcEWMAA7qHf?format=png&name=orig]
[Image: F3RyWkbWsAAUa3e?format=png&name=360x360]

This. Looks. Beautiful Love


RE: WIP Topic - Evil Yoshi Toes - 12-05-2023

(11-27-2023, 01:27 PM)MnMi Wrote: Some stuff from my SML2 remake. (Yes i know, don't tell me about the Ninjas, there won't be a release until it's out Agree )

https://twitter.com/MnMi_Dev/status/1729188180715540499
https://twitter.com/MnMi_Dev/status/1728220827622027473
https://twitter.com/MnMi_Dev/status/1719465816687575486

[Image: F9zEIcEWMAA7qHf?format=png&name=orig]
[Image: F3RyWkbWsAAUa3e?format=png&name=360x360]

Very cool! I like the characters.


RE: WIP Topic - doublebass1985 - 02-28-2024

Updated hilly tile set in my smb3 hack

[Image: hilly_design_and_palette.png?ex=65ead512...4a2dfd69a&]

Here are 2 styles of designs from the Giant Tile Set
[Image: giant_set_designs.png?ex=65f0e29c&is=65d...998383f0f&]


RE: WIP Topic - OddieTheRock - 03-02-2024

some coding tests for a sonic project (these are in a separate file for ease of reuse)

the first one was to see if I could replicate the Sonic CD look ahead camera movement (I think I got like, halfway there):
[Image: JRsvydR.gif]

and the second one is the Homing Attack:
[Image: 0p1bdix.gif]


RE: WIP Topic - Chasman86 - 05-11-2024

Looks a lot better in action. Might post a short video of this as well. This is definitely Kirby's Block Ball inspired (it plays very similar), but still working on a final name for it (currently calling it KBB2). I'm also drafting out how I'll incorporate copy abilities into this, as to keep the gameplay from getting stale.

[Image: screenshot1.png]

[Image: screenshot2.png]

[Image: screenshot3.png]


RE: WIP Topic - OddieTheRock - 06-04-2024

(03-02-2024, 06:23 AM)OssieTheOstrich Wrote: some coding tests for a sonic project (these are in a separate file for ease of reuse)

the first one was to see if I could replicate the Sonic CD look ahead camera movement (I think I got like, halfway there):
[Image: JRsvydR.gif]

and the second one is the Homing Attack:
[Image: 0p1bdix.gif]

I've created another test, this time for dialogue boxes and NPC movement (going to be used for the Unusual threequel and for another fangame project)
[Image: npc-Dialogue-And-Movement-Test-2x.gif]


RE: WIP Topic - Chasman86 - 06-06-2024




RE: WIP Topic - littlelum - 07-02-2024

Been working on something on and off for the past two years



RE: WIP Topic - FNFPlumberParodies - 08-29-2024

FNF mod inspired by Mario related media Throughout the Years
we wanted to see what the base mario community thinks about the mod!
(teasers from the help wanted post on Twitter)


RE: WIP Topic - mrpin355 - 09-02-2024

Remember when I showcased some Yoshi's Island stuff I coded a while ago here? They don't show up anymore due to the rubbish host site though.

But I do bring you the far more intricate and interesting side of YI, I'm talking about those triangles commonly associated with certain enemies when you open a ripped sheet of them. These triangles were a clever way to create bigger and more animated enemies within the SNES graphical limitations, as shown here.

[Image: slime_showcase.gif][Image: blargg_showcase.gif][Image: dangling_showcase.gif]


RE: WIP Topic - Q-Nova - 09-02-2024

@mrpin355 Wow! Was this done in GameMaker? Did you actually recreate the function of drawing sprites out of triangles? If so, that's incredible! I can't imagine how that must've been done.


RE: WIP Topic - mrpin355 - 09-02-2024

(09-02-2024, 02:52 AM)Q-Nova Wrote: @mrpin355 Wow! Was this done in GameMaker? Did you actually recreate the function of drawing sprites out of triangles? If so, that's incredible! I can't imagine how that must've been done.
Yep, YI used HDMA to draw the enemies from their triangle graphic on a per-scanline basis. The Super FX returns calculations for polygon-based enemies.

In GameMaker, they have draw_sprite_part to mimic that.


RE: WIP Topic - VinnyVideo - 09-04-2024

Impressive stuff - I never thought I'd see a fangame maker succeed at programming the larger enemies from YI.


RE: WIP Topic - AveCoo - 10-06-2024

(07-02-2024, 10:09 PM)littlelum Wrote: Been working on something on and off for the past two years

Love a good ol' vanilla style game! SML2 is totally underrated too, so looking forward to seeing what else you have in store Smile