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WIP I Bestow My Wish Unto You... Mushroom Soup - Printable Version

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RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - YoshisIsland3 - 05-23-2018

@Yakibomb by that I meant the creation story or the theme is somewhat similar, being told in a ancient world of the Mushroom Kingdom different to it's present. It's a bit more understandable, if you play the game.

The fire world looks neat though, so I wonder what else will be in the fire world.


RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - Mariotroid - 05-24-2018

Looks pretty good for a Rom hack. I wish you good uck yakibomb.


RE: I Bestow My Wish Unto You... Mushroom Soup (A Mario-style Creation Story) - Yakibomb - 05-26-2018

@YoshisIsland3 I see! Well, I hope my game will come in a different flavor than the Sonic title. We'll just have to see!
As for what else is in the fire world... What about... Fire Flowers? Huh? They might be used in battle, somehow!


[Image: 5-26-18.png]
This is another shot of the fire world I finished today. Here are some things I plan for this level.

Story-wise...
  • There are two troubled kingdoms. One ruled by fire and hot landscapes. One ruled by bodies of water and breezy things...
  • The fire kingdom is dominated by non-stop rains. The water kingdom melting from boiling-hot temperatures.
  • Each kingdom is producing the unnatural weather patterns, but neither realize it...
  • It is up to Toadjama to Try--The core lesson of the chapter--To find a solution to the problems each kingdom faces!
  • Might be origin of fire flowers? Dunno yet.
Gameplay-wise...
  • Two Towns: Fire Kingdom, Water Kingdom
  • About 3 levels per world
  • 4 enemies types (two per world), 1 mini-boss, 1 major boss
  • Presented like... 3 levels -> Mini-boss -> Town -> 3 levels -> Town -> Major boss -> Chapter End
We'll see how it goes!


@Mariotroid Thank you. I'll do my best!


RE: I Bestow My Wish Unto You... Mushroom Soup - Yakibomb - 06-01-2018

Hey, just have some screens I have of some progress.

These are screens of the fire area in the first world. There is a new enemy around: The Panser from SMB2!

[Image: fire%2Bland%2B2.png]
Panser fighting Toadjama. /Angry\

[Image: panser%2Bin%2Bsmrpg%2Bloop.gif]
Panser playing with a cannon. ~Love~

[Image: fire%2Bland%2B3.png]
Left: This is the Goomba with Red Eyes (temporarily named "Doomba") that'll be encountered in the game.
Right: This is the napping area at the top of the fire area.

That's all for now.



RE: I Bestow My Wish Unto You... Mushroom Soup - VinnyVideo - 06-01-2018

I know I've already told you this, but I love the way the Panser turned out. It looks like something you'd really see in SMRPG.


RE: I Bestow My Wish Unto You... Mushroom Soup - Q-Nova - 06-01-2018

I just checked out the story line you put into the original post, and I must say that this sounds like a neat, unique project! Thumbs Up It sounds like nothing I've ever heard of before, which is always nice. The sprites look very nice, I especially like the looks of the Kirby stuff and Panser. Out of curiosity, are the new sprites pre-rendered or are they done pixel by pixel?

Anyway, I'm sure this is gonna turn out to be fun and interesting!


RE: I Bestow My Wish Unto You... Mushroom Soup - Yakibomb - 06-02-2018

@VinnyVideo Me too! I'm really quite proud of this sprite. Thanks Vinny!

(06-01-2018, 07:45 PM)Q-Nova Wrote: Quoting because I can't do @Q-Nova Smile
Thank you. Panser is all done by MSPaint. I've only done one sprite with a model, and it really didn't turn out well! Probably because of the colors, but I don't know. Here is that sprite on MFGG.
I do hope it will be interesting, and fun! It's still in the baby stages (nothing concrete into reality, most is still a concept) but it's moving along...

As for the Panser, it has been released on MFGG for anyone wanting to use it for their own game.


EDIT: I don't think I showed this off yet, so here it is.

[Image: mushroom%2Bsoup%2Bcrit%2Bhit.png]

This is what happens when you deal "CRITICAL!" damage. On the left, there is no red spark icon. On the right, there is, and you can see visibly the damage has drastically increased!

Max damage in this hack is going to be reduced from 9999 to 999.
Critical damage is 2x the final damage.

Ways to achieve crits are:
  • By performing a perfect-timed-hit.
  • By random, depending on the Luck stat / out of 100.
  • Some spells might grant crits automatically.
Also: Introducing the Magikoopa, "Wicaso"! There are no other details.


RE: I Bestow My Wish Unto You... Mushroom Soup - Yakibomb - 06-30-2018

Update

Over the past month I've worked on finalizing the battle system. Please see the list below.


Revised Stats

P-Gauge is different

Star Bits, the new FP

Evasion calculation is different. Introducing Terrain properties

Luck gets a makeover

Elemental properties

That's all the stuff for battle. I'm trying to finalize the battle stuff because I've been working on it for way too long! And it's about time I make a demo to show what's going on here.
I have the ability to actually change the actual editor for SMRPG so I may add my own stuff! It'll make this long hull a lot easier.

That's all for this update.


RE: I Bestow My Wish Unto You... Mushroom Soup - Honey Saucer Gengar - 07-01-2018

My Enemy Suggestions
Ice Snifit: A blue snifit with an Ice property can use Crystal. Recovers from and absorbs Ice.
Zapporo A Thunderbolt with a thunder property that can use Bolt. Absorbs Thunder.
Aeworp A small pair of lips with a heart property can use Fearstar which temporarily scares Toadjam, and Recover which heals. Resistant to heart

Party member suggestions
Haunton A boo mage who uses the weather as magic.
Mongo A monty mole with a black belt in Tae Kwon Do, Karate, and Kung Fu.

(07-01-2018, 04:55 PM)gengarmaster Wrote: My Enemy Suggestions
Ice Snifit: A blue snifit with an Ice property can use Crystal. Recovers from and absorbs Ice.
Zapporo A Thunderbolt with a thunder property that can use Bolt. Absorbs Thunder.
Aeworp A small pair of lips with a heart property can use Fearstar which temporarily scares Toadjam, and Recover which heals. Resistant to heart

Party member suggestions
Haunton A boo mage who uses the weather as magic.
Mongo A monty mole with a black belt in Tae Kwon Do, Karate, and Kung Fu.

Element suggestions:
Earth
Water
Sand
Air
Metal
Bloom


RE: I Bestow My Wish Unto You... Mushroom Soup - Yakibomb - 07-02-2018

Ohh, I like your suggestions @gengarmaster! Thank you. I'm not quite sure I'll use them but they might show up in some form as I develop this. I do like the idea of a "Bloom" element! Was trying to think of something in lieu with the color green/plants/Earthy stuff and you may have just found it.
And the Martial Art Monty! Laughing I do have three party members planned (a yoshi, magikoopa and a shy guy) and I'm thinking maybe a boo? Not really sure yet. I do want to use the terrain properties on at least one ally.




RE: I Bestow My Wish Unto You... Mushroom Soup - Honey Saucer Gengar - 07-02-2018

Element colors:
Water=Blue
Fire=Red
Heart=Pink
Thunder=Yellow
Bloom=Green
Sand=Orange
Earth=Brown
Ice=Cyan
Air=White
Metal=Grey


RE: I Bestow My Wish Unto You... Mushroom Soup - Honey Saucer Gengar - 07-02-2018

The white shy guy could be named Metal Guy and has the metal attribute.


RE: I Bestow My Wish Unto You... Mushroom Soup - Yakibomb - 07-28-2018

Thanks for sharing, but I'm not quite sure what to say about your suggestions!

Alright, some backstory about this post. Over the past few weeks I've been overhauling the statistical aspect of the battle system, which I find frustrating, yet oodles of fun!

Yet it never seems to end. I get one idea, implement it, then revise that idea, then find a new idea, implement those ideas, then find new bugs... You get the idea. It's tiring, and a waste of time.

So... Instead of outlining everything that's gone on, here is just a few things I've gotten to work.

Huh? Buffs use Buffs as Buffs

Sick Monster Makeover (and other Lazy Shell editor tweaks)

Love Dorrie, Fake Bowser

To-do: Make spells. And Monster stats.

And squash all bugs!


EDIT: OK, so I'm going to run this by here. I think I'm going to get rid of the Spirit/Recovery stat and just make it Magic Power. Makes it WAAAY easier on me as a coder and I think it'll be easier on the player as well to not have to keep track of another number. Plus it'll make healing mainstreamed by having it come directly from the healer, rather than from the target receiving the heals.


RE: I Bestow My Wish Unto You... Mushroom Soup - VinnyVideo - 07-28-2018

I agree that it's fun to tinker with RPG stats... and it's also tricky to get them just right! These sound pretty good, and your proposed method for handling healing makes sense.