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WIP New Super Mario World - The Grand Adventure (New logo!) - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8) +--- Thread: WIP New Super Mario World - The Grand Adventure (New logo!) (/showthread.php?tid=219) |
RE: New Super Mario World - The Grand Adventure - MarioStar - 03-05-2018 After a long time, I had some issues with real life. I'm back to working a hack. 2-5: Chuck Blossom ![]() That's all. I need make more levels soon! RE: New Super Mario World - The Grand Adventure - MarioStar - 03-13-2018 After days of time. I will back work on my hack. This level contains difficulty challenging!!! 2-6: Shark in the Sea ![]() Next time, I will make more levels soon! RE: New Super Mario World - The Grand Adventure - VinnyVideo - 03-13-2018 That's an interesting way to use dolphins. I wouldn't have thought to combine those with Munchers. "Dolphins and Munchers" is probably not a Dudim in the Family episode. RE: New Super Mario World - The Grand Adventure - Evil Yoshi Toes - 03-14-2018 I agree with VinnyVideo, it is very interesting. I like it! RE: New Super Mario World - The Grand Adventure - MarioStar - 03-28-2018 After days of work, I finally finished World 2-A! This level contains Chargin' Chucks and Koopas in a time a time. 2-A: Pineapple Biscuit ![]() The level design contains aesthetics especially gimmicks and solid tiles. The dirt tile can pass Koopas and Galoombas respectively. Next time, I will finish the last level of World 2 tomorrow. Some ideas of World 3 needs a improvement and aesthetics. RE: New Super Mario World - The Grand Adventure - SonicKade2048 - 03-29-2018 perfect, another place where i can say "GRAND? DON'T YOU MEAN, GRAND DAD?" The level looks great! I have a some nitpicks about it, though: -The green Koopa Troopa at the start of the level seems like a Kaizo move to me, as somebody without a power-up (Being Small Mario) may have trouble getting past it if they don't have enough time, which, in-turn, would make them lose a life. ![]() -The coins at this point seem impossible to collect without the use of a Cape Feather. Maybe try moving them around some more so people can get them? ![]() -I'd probably change these pipes to the palette you're using to replace the green ones (Or whatever color you're replacing). They seem off in this kind of level. ![]() ![]() -The midway point entrance shouldn't be this far away from the checkpoint itself. Can you move it closer, please? ![]() -The area here between these blocks on the left and right seems a bit bland. Maybe place some other things in here, like terrain, enemies, other blocks? ![]() Again, I like the level, but try to plan out everything more in-detail and carefully. It seems off in a few places. RE: New Super Mario World - The Grand Adventure - MarioStar - 04-13-2018 After a long time, the World 2-C is finished! This level has no smashers, introducing Dry Bones and Bony Bettle attacks to Super Mario! Next, this level has been increased an amount of difficulty. Kinda is hard. 2-C: Morton's Dwelling ![]() Next time, I will add more levels this giant update this next weekend. Stay tuned. RE: New Super Mario World - The Grand Adventure (2-C) - VinnyVideo - 04-14-2018 In Morton's Dwelling, why do you put several coins behind Mario at the start of the level? It makes it look like the coins are pointing to a secret at the left edge of the map, but there's nothing of note. (That would be a cool place to put an invisible block with a power-up or 1-Up inside.) RE: New Super Mario World - The Grand Adventure (2-C) - MarioStar - 04-27-2018 Update: New palette backgrounds has been improved. I considering improve my SMW Hack. Any thoughts? I already revamped all levels from World 1 & World 2. Side note: This level of World 3-1 in World 3 still in WIP. Also, here are some screenshots from my SMW Hack: Next time, I will add more levels coming soon! RE: New Super Mario World - The Grand Adventure (2-C) - MarioStar - 04-30-2018 DOUBLE POST!!! After days ago, let's show the level in World 3. The Swoopers have introduced in the level of World 3! Here's a screenshot: 3-1: Underground Netopia ![]() Wooah! That's iiittt!!!! The Swooper involves Super Mario has a gift cave!!! LOOOOOOOOL! Next time, I'll do 3-2 and 3-3 will be soon! RE: New Super Mario World - The Grand Adventure (2-C) - MarioStar - 05-04-2018 Update: The title screen is updated! The title screen contains text with shadings, I think to improve my hack. Comments? Suggestions? Here's a little screenshot: ![]() RE: New Super Mario World - The Grand Adventure (2-C) - Evil Yoshi Toes - 05-04-2018 The text in the title screen is very difficult to read RE: New Super Mario World - The Grand Adventure (2-C) - MarioStar - 05-06-2018 Update: The first level in World 3-1, adds a new transparency. Let's show us! ![]() RE: New Super Mario World - The Grand Adventure (2-C) - Pedigree - 05-06-2018 Why are you ignoring all feedback? Like: (05-04-2018, 10:05 AM)Evil Yoshi Toes Wrote: The text in the title screen is very difficult to read If it's a language barrier that prevents you from interacting, you may want to find another place to post your projects where people can give you feedback on your work. RE: New Super Mario World - The Grand Adventure (2-C) - VinnyVideo - 05-06-2018 In 3-1, why do you have the midway gate near the end of the level? Also, what Pedigree said. RE: New Super Mario World - The Grand Adventure (2-C) - MarioStar - 05-12-2018 Update: After a few days, my hack isn't dead yet. Some things for my hack. Showcase #1: Title Screen: ![]() The title screen has been revamped with HDMA effects, adds "Super Mario World" with 4 colors of SMW. Showcase #2: Title Screen + Save Slot with HDMA effects: ![]() The save slot instead of 3. Most important with skills. The title screen with save slot + HDMA effects. Showcase #3: New 3D logo for Nintendo Presents with HDMA effects: ![]() The logo contains Nintendo Presents with HDMA effects. Sup? Crazy? Huh? Weeaboo!!! RE: New Super Mario World - The Grand Adventure (2-C) - YoshisIsland3 - 05-12-2018 (05-12-2018, 09:11 PM)SuperMarioStar Wrote: Update: So do you actually listen to feedback or in a rush to release things? RE: New Super Mario World - The Grand Adventure (2-C) - MarioStar - 05-23-2018 News: This hack not dead yet (again). World 3-2 is done! This level introduces Cheep-Cheep for a cave water. Some Yoshi Coins has been added! Uses a translucent level (0x1E) for an ASM hack. 3-2: Lake Crystal ![]() Yeaboo! This level introduces Cheep-Cheep and Chargi'n Chucks. Uses translucent level. Next time, I do more levels coming next Friday. RE: New Super Mario World - The Grand Adventure (3-2) - Gato - 05-23-2018 Super Motherf***in' Like, friendo. RE: New Super Mario World - The Grand Adventure (New logo!) - MarioStar - 06-06-2018 After a long time, I announced a new logo! This logo contains with SMW HDMA effects and outline text! ![]() Later, I add more levels coming this weekend! Stay tuned! |