COMPLETED Gatete Mario Engine: Anniversary Edition - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8) +--- Thread: COMPLETED Gatete Mario Engine: Anniversary Edition (/showthread.php?tid=1150) |
RE: Gatete Mario Engine: Anniversary Edition - Gate - 08-19-2018 (08-19-2018, 11:33 AM)MarioObsessed Wrote: I think so. I'll try downloading it again. You might need the most recent version of DirectX then RE: Gatete Mario Engine: Anniversary Edition - MarioObsessed - 08-20-2018 My computer says I have DirectX 12. Is that not the most recent version? Also what about DirectPlay. I have a game on my compter that apparently needs it to run better. RE: Gatete Mario Engine: Anniversary Edition - Gate - 08-21-2018 (08-20-2018, 03:14 PM)MarioObsessed Wrote: My computer says I have DirectX 12. Is that not the most recent version? Also what about DirectPlay. I have a game on my compter that apparently needs it to run better. IIRC DirectPlay is for games made before Game Maker Studio. Try the solution given in this thread here https://forum.yoyogames.com/index.php?threads/shader-error.1735/ RE: Gatete Mario Engine: Anniversary Edition - MarioObsessed - 08-21-2018 (08-21-2018, 07:25 AM)Gatete Wrote:(08-20-2018, 03:14 PM)MarioObsessed Wrote: My computer says I have DirectX 12. Is that not the most recent version? Also what about DirectPlay. I have a game on my compter that apparently needs it to run better. YES! It works! Thank you. I'm looking forward to showing MFGG my game when it's done! RE: Gatete Mario Engine: Anniversary Edition - Gate - 08-21-2018 (08-21-2018, 08:39 AM)MarioObsessed Wrote: YES! It works! Thank you. I'm looking forward to showing MFGG my game when it's done! Glad to hear that! RE: Gatete Mario Engine: Anniversary Edition - Gate - 02-08-2019 Version 1.6.2 is now available to download
RE: Gatete Mario Engine: Anniversary Edition - Gate - 02-09-2019 Version 1.6.3 is live!
RE: Gatete Mario Engine: Anniversary Edition - Gate - 06-03-2019 It's been a long time since I posted on this thread. I've been working lately on some improvements for the engine. Such as this: RE: Gatete Mario Engine: Anniversary Edition - Gate - 06-14-2019 From today (June 14th), all source downloads have been removed from the releases section of the GitHub page. If you want the source, you'll have to download now the project files from the repository or you can else clone them for your own project instead. If you have troubles by downloading the project files, take a look at the image below. Thank you for your attention. RE: Gatete Mario Engine: Anniversary Edition - Gate - 10-18-2019 Like always I forgot to update this topic when I released version 2 of my engine. Anyways, this has been updated to version 2.1.1 RE: Gatete Mario Engine: Anniversary Edition - Evan.F - 11-29-2019 Ummm… Is this caused by not having GameMaker, or is this an actual crash RE: Gatete Mario Engine: Anniversary Edition - Gate - 11-29-2019 (11-29-2019, 03:58 PM)Evan.F Wrote: Ummm… You need to update the runtime of DirectX https://forum.yoyogames.com/index.php?threads/shader-error.1735/ RE: Gatete Mario Engine: Anniversary Edition - Evan.F - 11-30-2019 how do I load this into gamemaker RE: Gatete Mario Engine: Anniversary Edition - Gate - 11-30-2019 (11-30-2019, 04:22 AM)Evan.F Wrote: how do I load this into gamemakerYou need to downloads the files from the repository RE: Gatete Mario Engine: Anniversary Edition - Evan.F - 11-30-2019 does this work with gamemaker studio 2? I think that could be the problem RE: Gatete Mario Engine: Anniversary Edition - Gate - 12-01-2019 (11-30-2019, 04:32 PM)Evan.F Wrote: does this work with gamemaker studio 2? I think that could be the problem Honestly, I have not tried this with Game Maker Studio 2 RE: Gatete Mario Engine: Anniversary Edition - Clobbah - 12-03-2019 Will this work with GMS2? RE: Gatete Mario Engine: Anniversary Edition - EmeraldsMushroomsAndTrains57XX - 08-27-2021 THE FRICK!!!!???? I tried this engine in GMS2 and you know what happened? it thinks that = symbols are unexpected on hammer bros and boomerang bros. and I really need to use this engine for my fan-game "Mario and the magic book" because its the best one I can find with hundreds of options. HOW DO I FIX THIIIIIIIISS!!!!!!????? RE: Gatete Mario Engine: Anniversary Edition - smbmaster99 - 08-27-2021 (08-27-2021, 09:53 PM)EmeraldsMushroomsAndTrains57XX Wrote: THE FRICK!!!!???? I tried this engine in GMS2 and you know what happened? it thinks that = symbols are unexpected on hammer bros and boomerang bros. and I really need to use this engine for my fan-game "Mario and the magic book" because its the best one I can find with hundreds of options. HOW DO I FIX THIIIIIIIISS!!!!!!????? It would help if you'd post either screenshots or the error messages as they are output in GMS2's output log GMS2 is vastly different than GMS1.4, which I believe this was created with, so there will most likely be issues if you try to load it directly. You may need to convert it first to GMS2's format by importing the GMX. If you've done that already, I'd suggest doing what I mentioned first and share screenshots of the error messages and/or output logs RE: Gatete Mario Engine: Anniversary Edition - Gate - 08-28-2021 (08-27-2021, 09:53 PM)EmeraldsMushroomsAndTrains57XX Wrote: THE FRICK!!!!???? I tried this engine in GMS2 and you know what happened? it thinks that = symbols are unexpected on hammer bros and boomerang bros. and I really need to use this engine for my fan-game "Mario and the magic book" because its the best one I can find with hundreds of options. HOW DO I FIX THIIIIIIIISS!!!!!!????? GMS2 added functions such as throw, and since both hammer bros and boomerang bros use a variable called throw, the fix is to replace that throw with another name. |