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Fangame Preservation - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Developer Discussion (https://forums.mfgg.net/forumdisplay.php?fid=10) +--- Thread: Fangame Preservation (/showthread.php?tid=1330) |
Fangame Preservation - VinnyVideo - 09-25-2018 https://wiki.mfgg.net/index.php?title=Fangame_Preservation Might be an interesting topic to discuss. (Basically, don't rely solely upon external file hosts, and be sure to back up your source files!) RE: Fangame Preservation - Mario - 09-26-2018 While I'm pretty opposed to archiving every conversation I think when it comes to media it's important to preserve what's out there. Once media is published it becomes a part of culture, however small, and losing culture to history is a real shame. Fan works aren't given enough respect especially. Related, I was reading an article recently about a 10+ year old game of Civilization, How a fluke video game called the Eternal War became a cultural phenomenon—and changed its creator ; this quote in particilar stood out to me: Quote:The Eternal War intrigued Lowood because, as librarians, he and his colleagues think gameplay is very important. They've had some success in preserving the out-of-the-box games, but they think that the way people played these games will end up being just as, if not more, important. “A game's not going to tell us anything about what people did with it,†he says. “If we save only the game software we'll be able to play it in 100 years. The other interesting stuff is—how was it part of the culture 100 years from now? They'll be interested in what people did in this really early stage in the development of digital media.†|