MFGG Open Golf - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Developer Discussion (https://forums.mfgg.net/forumdisplay.php?fid=10) +--- Thread: MFGG Open Golf (/showthread.php?tid=1647) Pages:
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MFGG Open Golf - Honey Saucer Gengar - 02-13-2019 A remake of Mario Open Golf featuring MFGG characters. The goal is to get to 750 million dollars. There are now 54 hole tournaments and 72 hole tournaments By the way this isn't spam Playable Characters: Gengar: Drive 4/5 Power 3/5 Accuracy 3/5 Vinny: Drive 2/5 Power 2/5 Accuracy 2/5 Yoshin Drive 1/5 Power 2/5 Accuracy 3/5 Vimimin Drive 3/5 Power 3/5 Accuracy 1/5 Ostrich: Drive 4/5 Power 2/5 Accuracy 4/5 Hypernova Drive 5/5 Power 1/5 Accuracy 2/5 Cruise Drive 2/5 Power 5/5 Accuracy 2/5 HylianDev Drive 3/5 Power 4/5 Accuracy 5/5 JC The Slug: Drive 2/5 Power 3/5 Accuracy 3/5 Opponents: Mario Luigi Shy Guy Koopa Troopa Tony Boo Hammer Bro Dark Boo Coconutter Mark Peach Daisy Steve Wario Waluigi Billy Toad Bowser King Boo Courses: Toad Highlands Forest of Illusion Water Land Boo Woods Subcon Mario's Rainbow Castle Lava Lava Island Shifting Sand Land DK Jungle Chilly Waters Bowser's Kingdom Themes: Toad Highlands: US Course Forest of Illusion: Japan Course (Japanese Version) Water Land: Hawaii Course Boo Woods: SMB3 Ghost House Subcon: Australia Course Mario's Rainbow Castle: Japan Course (NTSC Version) Lava Lava Island: UK Course (Japanese Version Shifting Sand Land: France Course DK Jungle: DK Island Swing Chilly Waters: UK Course (NTSC Version) Bowser's Kingdom: Koopa's Road Obstacles: Water Hazard Rough Heavy Rough Bunker Snow (Chilly Waters exclusive) Cactus (Shifting Sand Land exclusive) Bob-omb (Bowser's Kingdom exclusive) Tree Cloud (Mario's Rainbow Castle exclusive) Lava (Bowser's Kingdom and Lava Lava Island exclusives) RE: MFGG Open Golf - HylianDev - 02-13-2019 I'm curious to learn more is this a fangame you're making, or just an idea? RE: MFGG Open Golf - Honey Saucer Gengar - 02-13-2019 An idea RE: MFGG Open Golf - Fun With Despair - 02-13-2019 Moved this over to developer discussion, as it's a fangame idea and not an existing game. RE: MFGG Open Golf - Honey Saucer Gengar - 02-13-2019 Maybe this could be a community fangame project. RE: MFGG Open Golf - VinnyVideo - 02-13-2019 It's actually crossed my mind to make a golf game. I can't promise I'll ever make one, but you never know! What does the "Speed" stat mean? RE: MFGG Open Golf - Honey Saucer Gengar - 02-14-2019 How fast the ball travels RE: MFGG Open Golf - VinnyVideo - 02-14-2019 If "Speed" refers to how fast the ball travels, then what does "Power" mean? RE: MFGG Open Golf - Honey Saucer Gengar - 02-15-2019 How hard the character hits the golf ball RE: MFGG Open Golf - Evil Yoshi Toes - 02-15-2019 This would be an interesting game. I haven't seen any golf fan games. RE: MFGG Open Golf - Syaxamaphone - 02-15-2019 (02-13-2019, 12:33 PM)Honey Saucer Gengar Wrote: Obstacles: I love the implication that China does not in fact, have water. RE: MFGG Open Golf - Hyper - 02-15-2019 I felt like the courses should be locations based in Mario Universe (minus the educational Mario games) like: Mushroom Kingdom, Bean Bean Kingdom, Yoshi's Island, Subcon, etc. (02-15-2019, 01:16 PM)Syaxamaphone Wrote:Can confirm. China does not have real water.(02-13-2019, 12:33 PM)Honey Saucer Gengar Wrote: Obstacles: RE: MFGG Open Golf - VinnyVideo - 02-15-2019 Power and Speed sound like the same thing, since a golf ball will travel faster (and typically farther) if the player hits it hard. I'd suggest using a different system for distinguishing different players. Power and Accuracy would be a good starting point. Or you could rate players by their ability to hit different types of shots - drives, fairway, rough, approach shots, and putting, for example. I agree with @Hypernova that it would make more sense to have some courses inspired by the Mario world (or even fangames!). RE: MFGG Open Golf - HylianDev - 02-15-2019 (02-15-2019, 07:43 AM)Honey Saucer Gengar Wrote: How hard the character hits the golf ball Hahahaha. Yeah it seems like Speed is the result of Power (and speed would go down over time, unless you mean initial speed) RE: MFGG Open Golf - OssieTheOstrich - 02-16-2019 Now i know that this is just an idea, and a pretty nice idea i admit, but why are there only Staff members as playable characters? And furthermore, why did you place yourself on top of the Staff? Also, can a member request you to add them to your idea? RE: MFGG Open Golf - Honey Saucer Gengar - 02-16-2019 A member can request a playable role. RE: MFGG Open Golf - Honey Saucer Gengar - 03-26-2019 Here are the holes that are present in this version: Holes 17 and 4 of the Japan and Australia courses respectively, are holes 7 and 3 in Shifting Sand Land. Hole 3 in the Australia Course is Hole 7 in Subcon Hole 1 in the Australia Course is Hole 13 in Lava Lava Island with the Rough being replaced by lava. RE: MFGG Open Golf - Great Destination Tracks 3 - 03-27-2019 Add JC The Slug plz RE: MFGG Open Golf - Honey Saucer Gengar - 03-27-2019 (03-27-2019, 12:26 AM)Slug101 Wrote: Add JC The Slug plz Okee dokee, RE: MFGG Open Golf - Honey Saucer Gengar - 04-04-2019 Another thing is the difficulty: At the beginning only Toad Highlands and the forest of illusion are available. The par limit is absent from Toad Highlands to Lava Lava Island. The par limit is 12 in Shifting Sand Land, 9 in DK Jungle, 6 in Chilly Waters, and 4 in Bowser's Kingdom. One more thing: Some holes have secret greens, getting the ball in one of the secret greens transports the player to a secret hole. The way to tell apart these greens is the color of their flag, normal greens have red flags. Holes with one secret green denote that hole with a green flag. Holes with two secret greens have another one with a blue flag. And holes with three secret greens have one with a yellow flag. |