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COMPLETED Super Mario Prism - 3D Mario Fangame - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8) +--- Thread: COMPLETED Super Mario Prism - 3D Mario Fangame (/showthread.php?tid=1696) |
Super Mario Prism - 3D Mario Fangame - Hello - 03-15-2019 ![]() The Sprixie princess has been trapped in one of the painting worlds! It is now up to Mario to rescue her by collecting the power stars to restore color to the paintings in this 3D platformer! ![]() ![]() ![]() Download RE: Super Mario Prism - 3D Mario Fangame - Yoshubs - 03-15-2019 Looks more like a tech demo than an actual game. The controls are also really really slippery up to the point it's frustrating and not fun. It lacks any type of polish or special effects, and the polish it does have (motion blur) lags the game on every setting, and my PC can handle games on the highest settings. Overall, not good in my opinion, however, don't stop trying, you'll get there if you learn from your mistakes. RE: Super Mario Prism - 3D Mario Fangame - Vitiman - 03-15-2019 I applaud you for trying to do something different, but there is a significant lack of effort present here. I'll lay out my critiques/thoughts as organized as possible for you - and I suppose anyone else who's interested:
RE: Super Mario Prism - 3D Mario Fangame - VinnyVideo - 03-16-2019 3-D Mario fangames are still fairly rare, and it's always great to see them on MFGG. However, I have to reiterate what other people have said: The game's mechanics need serious work. The game seems to be built around tight, precision platforming - for example, jumping from one moving platform to another, or ground-pounding small switches. However, the game's mechanics are poorly-suited for this design. I've never played a 3-D platformer that's as slippery as this. It's very difficult to stop Mario or change directions once he's moving. This has the potential to be awesome, but it needs a lot more work. I truly hope you'll consider the feedback we're offering you as you continue improving this. RE: Super Mario Prism - 3D Mario Fangame - Hello - 03-17-2019 Released a quick update (v1.0.1) to address common complaints. -Tweaked the physics. -Sped up some animations -Fixed some bugs. -Disabled Unity's axis smoothing on keyboard controls. -Disabled more special effects on low quality settings. RE: Super Mario Prism - 3D Mario Fangame - Evil Yoshi Toes - 03-18-2019 I've submitted a review for your game. I'm glad you're trying new things, but I think you needed to polish this one a lot more. It's a bit unexpected, considering how polished your previous creations have been. In fact, I even recall some of your games being criticized for focusing too much on polish. I think you should continue to experiment with 3D, but I'd try something smaller first that you can make look nice and play well, then take steps up until you are ready to tackle something as big as a Mario 64 style game. RE: Super Mario Prism - 3D Mario Fangame - Hello - 03-24-2019 Released another update (v1.0.2) with more fixes. -Tweaked the physics. (Definitely not slippery) -Fixed some bugs. -Added some normal maps that were missing. RE: Super Mario Prism - 3D Mario Fangame - Clobbah - 04-03-2019 Sometimes I'm not sure if Hello is human or not RE: Super Mario Prism - 3D Mario Fangame - Hello - 04-23-2019 Released another update (v1.0.3) with more fixes. -Mouse camera controls. -Physics tweaks. -Bug fixes. This will be the final update for Super Mario Prism. The rest of the physics improvements would break this game's level design if I included them, so I will release the updated physics in a separate new game with new levels later on. RE: Super Mario Prism - 3D Mario Fangame - OssieTheOstrich - 04-24-2019 (04-23-2019, 09:26 PM)Hello Wrote: This will be the final update for Super Mario Prism. The rest of the physics improvements would break this game's level design if I included them, so I will release the updated physics in a separate new game with new levels later on. Are, are you serious? You're seriously not changing the level design in order to accommodate the better physics improvements!? This is screaming bad game design right here. RE: Super Mario Prism - 3D Mario Fangame - TawPawNaw - 04-24-2019 Look, I suppose this is Hello's first 3D game, and like all first fangames, it is hella bad. However, I do hope Hello keeps going on and proceeds to create a new, more fun game. Unrelated, who thinks we will see hello make 3D Mario Editor? RE: Super Mario Prism - 3D Mario Fangame - Mors - 04-24-2019 (04-24-2019, 05:14 AM)Ostrich101 Wrote:(04-23-2019, 09:26 PM)Hello Wrote: This will be the final update for Super Mario Prism. The rest of the physics improvements would break this game's level design if I included them, so I will release the updated physics in a separate new game with new levels later on. The game is done though, and it's a much better idea to move on to a new game than to redesign all the levels from scratch. To be honest this game is beyond saving too, but I appreciate small updates like that nonetheless. RE: Super Mario Prism - 3D Mario Fangame - GothGirlGangBlasterMaster - 04-24-2019 (04-24-2019, 05:14 AM)Ostrich101 Wrote:(04-23-2019, 09:26 PM)Hello Wrote: This will be the final update for Super Mario Prism. The rest of the physics improvements would break this game's level design if I included them, so I will release the updated physics in a separate new game with new levels later on. starting on a new game is a much more effective use of time than redesigning levels in an old one RE: Super Mario Prism - 3D Mario Fangame - RetroRespecter - 04-27-2019 Give the man a break. This is Hello's 1st 3-D game. You can't get it right all the time. |