New Game Maker 8.1 Engine - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Developer Discussion (https://forums.mfgg.net/forumdisplay.php?fid=10) +--- Thread: New Game Maker 8.1 Engine (/showthread.php?tid=2089) |
New Game Maker 8.1 Engine - Bully With a Hat - 09-10-2019 I made a new engine in GM8.1, and it's going pretty well, except for the semi-solid platforms and Mario taking damage. Some of the semi-solids work fine, but when the get to a certain y-level, it acts like a regular solid platform. Whenever Mario takes damage, the game freezes. I need help, so I'm posting a beta build so you can see the code. http://www.mediafire.com/folder/jnu2t2d9b78qx/Neo_Bully_Mario_Engie_Beta_1 I hope you can help! Also, another bug: When I stomp a Galoomba, all of them disappear instead of just the one. RE: New Game Maker 8.1 Engine - Jeff - 09-10-2019 I'm not sure about the semi-solid blocks, I couldn't reproduce the problem. Whenever Mario takes damage, the game freezes. In obj_deadmario's creation event: Code: if (instance_exists(obj_parplayer)) When I stomp a Galoomba, all of them disappear instead of just the one. In scr_damage: Code: if (place_meeting(x, y + vsp, obj_parenemy)) && vsp > 0 Code: var enemyId; RE: New Game Maker 8.1 Engine - Bully With a Hat - 09-10-2019 OK, thanks for the help! |