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Heir To Ruin (Demo Inside) - Printable Version

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Heir To Ruin (Demo Inside) - Endgame - 05-19-2020

A little indie project that I've been working on:

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About

Heir To Ruin is a score attack platformer in a similar vein to Donkey Kong: Jungle Beat. String together mid-air maneuvers to build your multiplier, and rack up thousands of Essence to boost your rank!

The current demo contains 9 levels split over 3 stages, one of which is a boss.

Controls
  • Left/Right: Move
  • Up: Open treasure chests, grab lattice
  • Z: Jump
  • X: Slash
  • C: Dash
  • Up + Z (Midair): Glide
  • Down + X (Midair): Plunge attack
  • Alt + Enter: Toggle Full-scree
Download Links:

Download on itch.io:

https://devendgame.itch.io/heir-to-ruin

Or, if you prefer, Gamejolt:

https://gamejolt.com/games/heir-to-ruin/497390

Hope you enjoy! All feedback is appreciated.


RE: Heir To Ruin (Demo Inside) - Endgame - 05-24-2020

Heir To Ruin now has a Twitter!

https://twitter.com/heirtoruin

In addition to that, there has been two major developments in the past week. Gamepad support is now implemented (and tested with a Pro Controller), with some final tweaks, bug-testing, and QOL changes to be made.

Other than input methods, the fourth area of the game is currently shaping up as well:

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RE: Heir To Ruin (Demo Inside) - Endgame - 05-30-2020

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Here's quick glance at what Reprise levels look like - they function as a medley of previous stages, revisiting locales and using previously introduced mechanics in new ways. They can only be unlocked by collecting enough Essence!


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