The following warnings occurred:
Warning [2] unserialize(): Error at offset 1251 of 1260 bytes - Line: 2650 - File: inc/functions.php PHP 8.3.36 (Linux)
File Line Function
/inc/class_error.php 157 errorHandler->error
[PHP] errorHandler->error_callback
/inc/functions.php 2650 unserialize
/inc/class_datacache.php 138 native_unserialize
/inc/init.php 182 datacache->cache
/global.php 20 require_once
/printthread.php 16 require_once



MFGG Forums
would i need to learn how to code in general to understand GML? - Printable Version

+- MFGG Forums (https://forums.mfgg.net)
+-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4)
+--- Forum: Developer Discussion (https://forums.mfgg.net/forumdisplay.php?fid=10)
+--- Thread: would i need to learn how to code in general to understand GML? (/showthread.php?tid=2550)



would i need to learn how to code in general to understand GML? - Videogamejunkie443 - 09-16-2020

Or is a tutorial on GML enough? I want to learn GML in order to understand what I need to do to start making the SMB3 enemies that aren't in the Hello Mario Engine.


RE: would i need to learn how to code in general to understand GML? - VinnyVideo - 09-16-2020

GML is pretty user-friendly, and you don't need to be a programming wizard to code in GML. However, the more you expand your knowledge of programming, the more things you'll be able to make.


RE: would i need to learn how to code in general to understand GML? - bigpotato - 09-16-2020

Personally, I learned coding using GML. It's pretty solid for beginners.


RE: would i need to learn how to code in general to understand GML? - PaulineGamer - 09-17-2020

as a professional programmer, i'd say learning from a gml tutorial IS learning how to code. it wont make you a master by any means, but it is the first step