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WIP Mario - Flames of Doom Development Showcase - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8) +--- Thread: WIP Mario - Flames of Doom Development Showcase (/showthread.php?tid=2551) |
Mario - Flames of Doom Development Showcase - Slayer - 09-17-2020 Mario - Flames of Doom brings Mario to the Doom Engine formula Here is a photo I took using the 0.1 wad.wad MAP01 file, only got the hud working properly Side note - meant to be played in GZDoom, and the wad file is build for DooM II RE: Mario - Flames of Doom Development Showcase - Slayer - 09-18-2020 Any thoughts? RE: Mario - Flames of Doom Development Showcase - Roo - 09-18-2020 It's a bit hard to have any thoughts if we don't even know what the WAD is about. Is it going to have original levels, or is it just going to be "Mario in Doom 2"? Will it have new weapons or enemies? Will Waluigi be there? Nice Mario sprite, though. RE: Mario - Flames of Doom Development Showcase - Slayer - 09-18-2020 (09-18-2020, 08:37 PM)Roo Wrote: It's a bit hard to have any thoughts if we don't even know what the WAD is about. Is it going to have original levels, or is it just going to be "Mario in Doom 2"? Will it have new weapons or enemies? Will Waluigi be there? It is gonna be its own thing in the doom engine, maybe I will do a easter egg for waluigi RE: Mario - Flames of Doom Development Showcase - Slayer - 09-27-2020 Turning it into a Total Conversion, not just a reskin with new levels.` |