MFGG Forums
WIP Mario - Flames of Doom Development Showcase - Printable Version

+- MFGG Forums (https://forums.mfgg.net)
+-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4)
+--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8)
+--- Thread: WIP Mario - Flames of Doom Development Showcase (/showthread.php?tid=2551)



Mario - Flames of Doom Development Showcase - Slayer - 09-17-2020

Mario - Flames of Doom brings Mario to the Doom Engine formula

Here is a photo I took using the 0.1 wad.wad MAP01 file, only got the hud working properly

Side note - meant to be played in GZDoom, and the wad file is build for DooM II


RE: Mario - Flames of Doom Development Showcase - Slayer - 09-18-2020

Any thoughts?


RE: Mario - Flames of Doom Development Showcase - Roo - 09-18-2020

It's a bit hard to have any thoughts if we don't even know what the WAD is about. Is it going to have original levels, or is it just going to be "Mario in Doom 2"? Will it have new weapons or enemies? Will Waluigi be there?

Nice Mario sprite, though.


RE: Mario - Flames of Doom Development Showcase - Slayer - 09-18-2020

(09-18-2020, 08:37 PM)Roo Wrote: It's a bit hard to have any thoughts if we don't even know what the WAD is about. Is it going to have original levels, or is it just going to be "Mario in Doom 2"? Will it have new weapons or enemies? Will Waluigi be there?

Nice Mario sprite, though.

It is gonna be its own thing in the doom engine, maybe I will do a easter egg for waluigi


RE: Mario - Flames of Doom Development Showcase - Slayer - 09-27-2020

Turning it into a Total Conversion, not just a reskin with new levels.`