MFGG Forums
How much time do you spent on bug fixing? - Printable Version

+- MFGG Forums (https://forums.mfgg.net)
+-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4)
+--- Forum: Developer Discussion (https://forums.mfgg.net/forumdisplay.php?fid=10)
+--- Thread: How much time do you spent on bug fixing? (/showthread.php?tid=2770)



How much time do you spent on bug fixing? - Luigibonus - 09-14-2021

As a developer of level editors, where tons of objects can interact with each other in a ton of different and unique ways, I'm no stranger to bugs. Bug fixing can sometimes take a pretty big chunk of my development time, especially when complex stuff gets added. Sometimes I dedicate an entire afternoon and evening to just fixing bugs! Virus Virus Virus Thankfully tho, that has decreased a lot because I use much more varied testing methods now and have access to good debugger tools.
Not that bug fixing is necessarily a bad thing tho, sometimes I like fixing glitches as it feels satisfying when it gets fixed, and knowing your game became a little bit better. But occasionally it is also really annoying when it is a really complex one, or when a fix causes more bugs elsewhere.

Anyway, I was thinking how much time people typically spent on this part of game development, so...
How much time & effort do y'all spent on bugfixes? Perhaps you didn't count the time before, which makes sense, you just want to get it over with...
But it's interesting to track and I'm interested to hear!


RE: How much time do you spent on bug fixing? - Roo - 09-14-2021

Depends. I'd say I'm generally pretty good at finding bugs quickly, but sometimes there's That One Bug that just won't fix itself, no matter what I do.

(And then, after two hours of desperate debugging, it turns out to be one misnamed value or something similar.)


RE: How much time do you spent on bug fixing? - VinnyVideo - 09-14-2021

It depends on the game! But yeah, I spend a significant percentage of development time squashing bugs. As @Roo said, there's always that one bug that drives you crazy until you realize you made a silly typo somewhere.


RE: How much time do you spent on bug fixing? - GeneSu730 - 10-14-2021

I must spend at least a quarter of my game development time on fixing bugs. This is the first time I built such a big game engine. I can't help but have some bugs. Check the video I posted and you will see some bugs in my gameplay.


RE: How much time do you spent on bug fixing? - Hypernova - 10-19-2021

Usually less than 1 hour on both game and web development. Unless it has to do with cache invalidation that may take days.