MFGG Forums
Best App to Use? - Printable Version

+- MFGG Forums (https://forums.mfgg.net)
+-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4)
+--- Forum: Developer Discussion (https://forums.mfgg.net/forumdisplay.php?fid=10)
+--- Thread: Best App to Use? (/showthread.php?tid=2904)



Best App to Use? - DiggingJam - 07-24-2022

Which app should I use for developing games? Because right now, I'm pretty much just using Turbowarp and I want to convert some projects of mine to something less limited.


RE: Best App to Use? - Gate - 07-25-2022

Well, there's GameMaker and Godot Engine

First one is free but if you want to compile a application, you have to pay for a subscription from 3 different ones.

and the second is totally free and allows you to make 2D and 3D games.


RE: Best App to Use? - BrandonB - 07-26-2022

I'm a huge fan of GameMaker as I practically grew up on it, but I also like Construct. Both have drag and drop visual programming and scripting capabilities, so you can use whichever style of programming you feel comfortable with.
If you like either one but want a free alternative, there's Enigma and GDevelop respectively.

Whichever game engine or framework you choose, I suggest picking one that feels comfortable for you, stick with it and learn as much as you can about it. Switching engines will only slow down your progression. Good luck and have fun! Big Grin


RE: Best App to Use? - DJ Coco - 04-16-2024

Depends on how serious you wanna get.

If you want something well-suited for small to medium-sized 2D games, Game Maker is free to use for desktop and mobile apps.
If you want to build something large scale or 3D, Unity is probably the most convenient and most supported engine, and free for every platform (until you make a significant amount of money).

The learning curve for Unity is slightly higher, but if you already know a programming language like C# it should be easy to pick up.


This forum uses Lukasz Tkacz MyBB addons.