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DEMO Normal Super Mario World (demo) - Printable Version +- MFGG Forums (https://forums.mfgg.net) +-- Forum: MFGG (https://forums.mfgg.net/forumdisplay.php?fid=4) +--- Forum: Development Showcase (https://forums.mfgg.net/forumdisplay.php?fid=8) +--- Thread: DEMO Normal Super Mario World (demo) (/showthread.php?tid=3257) |
Normal Super Mario World (demo) - gamester - 01-01-2025 A normal adventure is brewing in the Mushroom Kingdom...
![]() ![]() ![]() ![]() RE: Normal Super Mario World (demo) - Dooki51 - 01-01-2025 (01-01-2025, 06:22 PM)gamester Wrote:Very glad to see a return to this series! Unfortunately it looks like there's a small hiccup with this release: ![]() Patching the game with Large Address Aware makes it boot properly. On a related note, have you heard of Game Maker 8.2? I think that one uses LAA for its EXEs by default. RE: Normal Super Mario World (demo) - gamester - 01-01-2025 (01-01-2025, 06:40 PM)Dooki51 Wrote: Patching the game with Large Address Aware makes it boot properly. On a related note, have you heard of Game Maker 8.2? I think that one uses LAA for its EXEs by default. Huh, yeah everything seemed fine memory wise. So the game isn't automatically allocating enough memory? I can't replicate the error on my end. I haven't heard of Game Maker 8.2, I'll have to check it out. OK, yeah GM8.2 is the way to go, wow. Wish I had known about this years ago lol RE: Normal Super Mario World (demo) - VinnyVideo - 01-03-2025 A perfectly normal game! The demo felt like a suitably "normal" sequel to the original Normal SMB trilogy, now with some additional polish. I'm definitely looking forward to playing the full game. @Dooki51 Would you like to post a separate topic about Game Maker 8.2? This thing sounds really helpful. |