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WIP  Eternity - A SMW Hack
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WIP  Eternity - A SMW Hack
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WIP  Eternity - A SMW Hack
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[WIP] Eternity - A SMW Hack
Canada Yoshin
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#41
06-03-2020, 04:10 PM (This post was last modified: 06-03-2020, 04:11 PM by Yoshin.)
1-5 is getting a reboot, also new goomba sprite
[Image: c64w_00483.png] [Image: c64w_00484.png]
[Image: d7a49ew-d195ad6d-6235-4c54-89d2-19b13160...5AXvZdbJzI]
Lando Never Dies
pfp by Plasmi
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Canada Yoshin
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#42
06-24-2020, 06:56 PM
1-5 is finished, and theres a new vine tile:

[Image: c64w_00020.png] [Image: c64w_00022.png]
[Image: d7a49ew-d195ad6d-6235-4c54-89d2-19b13160...5AXvZdbJzI]
Lando Never Dies
pfp by Plasmi
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Canada Yoshin
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#43
07-06-2020, 08:01 AM
We're at C3! Come check it out!
https://www.smwcentral.net/?p=viewthread&t=102553

Thanks to the gods at C3 the hack has ZSNES repellent too.
[Image: unknown.png]
[Image: d7a49ew-d195ad6d-6235-4c54-89d2-19b13160...5AXvZdbJzI]
Lando Never Dies
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#44
07-06-2020, 06:43 PM
Why would you block an emulator in your hack? Wouldn't that make it less accessible?
 
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#45
07-07-2020, 01:31 AM
(07-06-2020, 06:43 PM)Pedigree Wrote: Why would you block an emulator in your hack? Wouldn't that make it less accessible?

Emulators like ZSNES are highly inaccurate and are built on hacks and hotfixes to get games to play. ROM hacks that are made to function in more accurate emulators (such as SNES9x and bsnes) or real hardware would not work properly or even just not work at all in an emulator like ZSNES.

It's not too dissimilar to Nintendo having a game display a "This cartridge is not meant to run on a GAME BOY. Only a GAME BOY COLOR system can play this game" message if you somehow get a GBC-only title to plop into a DMG.
[Image: LBpgMzY.png]
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Canada Yoshin
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#46
07-07-2020, 09:23 AM
I am also not "blocking" ZSNES per se. Just changing message boxes. You can still play the hack in ZSNES(its a miracle it even still loads though)
[Image: d7a49ew-d195ad6d-6235-4c54-89d2-19b13160...5AXvZdbJzI]
Lando Never Dies
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#47
07-07-2020, 07:25 PM
Oh okay, fair enough. I had no idea, but I understand now.
 

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Canada Yoshin
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#48
07-15-2020, 08:56 PM
Another round of screenies, 2-2 is complete!
[Image: c64w_00086.png] [Image: c64w_00091.png]


And I'm providing this without context:
[Image: zeldabattle.png]
[Image: d7a49ew-d195ad6d-6235-4c54-89d2-19b13160...5AXvZdbJzI]
Lando Never Dies
pfp by Plasmi
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skabardastheromhacker
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#49
07-18-2020, 11:55 PM
I gotta say this looks cool! I've always been a fan of scary stories or games. But heres a idea. What if bowser is dead and you hit him a few times and then He becomes really hard to beat. Just a quick brain dump

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Canada Yoshin
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#50
07-20-2020, 06:51 PM
This is a bit of a spoiler but, Bowser doesn't play a part in this game. Sorry.

[Image: c64w_00123.png] [Image: c64w_00124.png] [Image: c64w_00122.png]
[Image: d7a49ew-d195ad6d-6235-4c54-89d2-19b13160...5AXvZdbJzI]
Lando Never Dies
pfp by Plasmi
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