07-08-2024, 04:01 AM
Several months ago, I've asked MFGGers what their favorite version of GameMaker is with a poll, and now I got the idea to make a similar poll for Clickteam's game-making products!
I decided to merge CNC with TGF and MMF2 with TGF2, since for each group the two products seem pretty similar except one has more features, and both were supported in the same time. That's why I decided to say "iteration" rather than "version" or "product" (the latter of which would imply the inclusion of Install Maker/Creator) in the topic title and poll question.
I think I'll go with TGF/CNC, with TGF particularly in mind since that's the one I spent the most time with by far. I played around with TGF2 for a bit over a decade ago, and just recently, I downloaded KNP and looked into it for a bit, just to see what it's like. I like how TGF manages to be simple, but fairly robust and capable of doing many things. It may be not as good as newer game creation tools, but there's a charm to TGF that I quite enjoy. I also quite like a lot of the old games that were created with TGF/CNC, that era had a certain feel that was pretty charming! KNP also had some charming games made with it! Generally speaking, while they may seem outdated and perhaps clunky, there's something special about the era of Clickteam games that were made before GameMaker became the main choice for making games in around the mid-2000s (old GameMaker games also had a cute charm, though).
I decided to merge CNC with TGF and MMF2 with TGF2, since for each group the two products seem pretty similar except one has more features, and both were supported in the same time. That's why I decided to say "iteration" rather than "version" or "product" (the latter of which would imply the inclusion of Install Maker/Creator) in the topic title and poll question.
I think I'll go with TGF/CNC, with TGF particularly in mind since that's the one I spent the most time with by far. I played around with TGF2 for a bit over a decade ago, and just recently, I downloaded KNP and looked into it for a bit, just to see what it's like. I like how TGF manages to be simple, but fairly robust and capable of doing many things. It may be not as good as newer game creation tools, but there's a charm to TGF that I quite enjoy. I also quite like a lot of the old games that were created with TGF/CNC, that era had a certain feel that was pretty charming! KNP also had some charming games made with it! Generally speaking, while they may seem outdated and perhaps clunky, there's something special about the era of Clickteam games that were made before GameMaker became the main choice for making games in around the mid-2000s (old GameMaker games also had a cute charm, though).