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So what do i need to do to prove my worth do you guys?
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1 2 3 4 5 … 16 Next »
So what do i need to do to prove my worth do you guys?
MFGG Forums MFGG Developer Discussion v
1 2 3 4 5 … 16 Next »
So what do i need to do to prove my worth do you guys?
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So what do i need to do to prove my worth do you guys?
Videogamejunkie443
Hammer Bro
Members
#1
12-04-2024, 09:55 PM
I want to add the rest of the SMB3 and SMW Enemies to the Hello Engine, but I feel that would be too small of a task. Maybe I could add some enemies from future games. Whatever I need to do to prove myself worthy, I'll try to do it.

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United States mrpin355
Actually feel like engaging here again
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Submitter Iso Collab Contributor MFGG 19th Anniversary
#2
12-05-2024, 02:29 AM (This post was last modified: 12-05-2024, 02:29 AM by mrpin355.)
Yoshi's Island enemies

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United States VinnyVideo
Can't have an avatar without a Shy-Guy
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#3
12-05-2024, 08:04 PM
On a philosophical level, all people are valuable. You are an awesome person simply by existing!

Being on MFGG isn't a competition. I'd recommend making things that you find interesting, enjoyable, and creative - things that help you learn and grow.

If you want to make your own game with the Hello Engine, that could be cool. However, if you want to expand the Hello Engine to help other people, it's worth noting that the Hello Engine is rarely used on MFGG in 2024. The Hello Engine crowd seemed to fall off as soon as the original Mario Maker came out.

If you're looking for ways to help MFGG, there's plenty of other things you could do:
  • Review games that have few/no reviews
  • Make cool games
  • Contribute code, graphics, levels, or music to the New Community Fangame Project
  • Rip graphics from official Mario games, especially ones that are newer or underappreciated
  • Work on the MFGG Wiki (this is for "hard mode" - the Wiki isn't edited much anymore, but it still gets visitors from search engines)
Course clear! You got a card.

[Image: CourseClear.gif]

[-] The following 3 users Like VinnyVideo's post:3 users Like VinnyVideo's post
  ↳ DaisysThirdEye, DogToon64, The ☆ ChahArt
Videogamejunkie443
Hammer Bro
Members
#4
12-06-2024, 12:19 AM (This post was last modified: 12-06-2024, 12:20 AM by Videogamejunkie443.)
(12-05-2024, 08:04 PM)VinnyVideo Wrote: On a philosophical level, all people are valuable. You are an awesome person simply by existing!

Being on MFGG isn't a competition. I'd recommend making things that you find interesting, enjoyable, and creative - things that help you learn and grow.

If you want to make your own game with the Hello Engine, that could be cool. However, if you want to expand the Hello Engine to help other people, it's worth noting that the Hello Engine is rarely used on MFGG in 2024. The Hello Engine crowd seemed to fall off as soon as the original Mario Maker came out.

If you're looking for ways to help MFGG, there's plenty of other things you could do:
  • Review games that have few/no reviews
  • Make cool games
  • Contribute code, graphics, levels, or music to the New Community Fangame Project
  • Rip graphics from official Mario games, especially ones that are newer or underappreciated
  • Work on the MFGG Wiki (this is for "hard mode" - the Wiki isn't edited much anymore, but it still gets visitors from search engines)

The reason I want to use the Hello Engine so bad is because the game that the ones I want to make are inspired by, Mushroom Kingdom Fusion, uses Hello Engine 3. And as for why I choose to stick with it over engines like GME: Anniversary Edition? It's because the graphics are more vanilla. Sure, it uses sprites from SMW Redrawn, too, but that's hardly an issue.

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United States VinnyVideo
Can't have an avatar without a Shy-Guy
Site Developer
#5
12-07-2024, 09:46 AM
I don't mean to be a negative Nellie, but speaking as someone who once used the Hello Engine 3 to make a game... The Hello Engine 3 is one of the worst possible engines you could choose for making a fangame in 2024.

For one thing, Hello Engine 3 is designed for Game Maker 7. GM 7 is tough to get running on modern PCs, and games made in GM 7 don't always play nice with modern PCs. If you try to run the engine in GM 8 or GM Studio, be prepared to make lots of tedious code tweaks, as collisions work differently between GM 7 and 8.

Which brings us to our next point... Hello Engine 3 is poorly coded. The code doesn't even use tabbing! Good luck trying to figure out the meaning behind Hello Engine 3's legendarily cryptic variable names like "kk". There's also a lot of duplicate code that could've been better optimized with parents and scripts. And while some people might like Hello Engine 3's mechanics, many people found them to be a bit awkward.

I don't know if Hello still maintains the 2-D Hello Mario Engine, but more recent versions of the engine fix most of the issues described above. Though if you're looking for a premade engine, Gate's engine is a better choice, especially since Gate is still active in the community and is actively developing his engine. If you prefer vanilla graphics, you can always change the sprites for tiles, enemies, and gimmicks you use.
Course clear! You got a card.

[Image: CourseClear.gif]


  ↳
Videogamejunkie443
Hammer Bro
Members
#6
12-07-2024, 10:12 AM (This post was last modified: 12-07-2024, 10:15 AM by Videogamejunkie443.)
(12-07-2024, 09:46 AM)VinnyVideo Wrote: I don't mean to be a negative Nellie, but speaking as someone who once used the Hello Engine 3 to make a game... The Hello Engine 3 is one of the worst possible engines you could choose for making a fangame in 2024.

For one thing, Hello Engine 3 is designed for Game Maker 7. GM 7 is tough to get running on modern PCs, and games made in GM 7 don't always play nice with modern PCs. If you try to run the engine in GM 8 or GM Studio, be prepared to make lots of tedious code tweaks, as collisions work differently between GM 7 and 8.

Which brings us to our next point... Hello Engine 3 is poorly coded. The code doesn't even use tabbing! Good luck trying to figure out the meaning behind Hello Engine 3's legendarily cryptic variable names like "kk". There's also a lot of duplicate code that could've been better optimized with parents and scripts. And while some people might like Hello Engine 3's mechanics, many people found them to be a bit awkward.

I don't know if Hello still maintains the 2-D Hello Mario Engine, but more recent versions of the engine fix most of the issues described above. Though if you're looking for a premade engine, Gate's engine is a better choice, especially since Gate is still active in the community and is actively developing his engine. If you prefer vanilla graphics, you can always change the sprites for tiles, enemies, and gimmicks you use.

I probably should have been more specific. I'm using v6.2.1 for Game Maker Studio.

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United States VinnyVideo
Can't have an avatar without a Shy-Guy
Site Developer
#7
12-07-2024, 01:55 PM
Ah, that makes a lot more sense.
Course clear! You got a card.

[Image: CourseClear.gif]


  ↳
Videogamejunkie443
Hammer Bro
Members
#8
12-07-2024, 08:15 PM
(12-07-2024, 01:55 PM)VinnyVideo Wrote: Ah, that makes a lot more sense.

There is something else, though. My project is meant to be a good alternative to Pooh's Adventures. It will have fanfics and games made. Honestly, I don't think "a good alternative to Pooh's Adventures" describes my project accurately enough, but I am trying to give people that. What my project will consist of... You know what? I think I told you guys before, so I'll just link the YouTube version of my original post (Be warned, some ideas in this video are old): https://www.youtube.com/playlist?list=PL...cMkmVfa8Gs

Back to Pooh's Adventures, I wanted (and still want) to make a Pooh's Adventures Parody Game. I originally wanted to use the FANGAMERDEEY ENGINE UVE, but chose not to because of Game Maker 6's lack of extensions. I was actually going to try to use Hello Engine 3 before I found FANGAMERDEEY ENGINE EXI. I did manage to make the controls feel like UVE's, so I'd say I'm 0.0001% of the way there.

I'm trying to learn to code so I can prove myself worthy of a team, but I have ADHD. I scheduled a test so i can do something about it.

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