05-19-2018, 05:26 PM
First of all, welcome to MFGG!
For MFGGers, Game Maker has been the most popular game-making tool for the past decade or so. It's certainly not the only tool available, and while it's not the best tool for every possible scenario, it's well-rounded. It's inexpensive and relatively easy to learn, and there are a lot of resources and tutorials available for it. They also sell export modules that let you make games for quite a few different platforms.
However, GM has a number of weaknesses, including that it's closed-source. You're dependent on YoYoGames to provide updates and support on it, and you hope that their next update won't break anything essential. Their prices have tended to go up over time, too.
I haven't used Godot before, but I've heard good things about it. If you try it, please let me know how it goes!
For MFGGers, Game Maker has been the most popular game-making tool for the past decade or so. It's certainly not the only tool available, and while it's not the best tool for every possible scenario, it's well-rounded. It's inexpensive and relatively easy to learn, and there are a lot of resources and tutorials available for it. They also sell export modules that let you make games for quite a few different platforms.
However, GM has a number of weaknesses, including that it's closed-source. You're dependent on YoYoGames to provide updates and support on it, and you hope that their next update won't break anything essential. Their prices have tended to go up over time, too.
I haven't used Godot before, but I've heard good things about it. If you try it, please let me know how it goes!
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)