05-20-2018, 05:59 AM
(This post was last modified: 05-20-2018, 06:20 AM by chucklehuck.)
(05-19-2018, 06:42 PM)Mario Wrote:
If it has a strong community willing to support it I imagine it could easily take over Game Maker.
There are about 100 devs working on it as far as I'm aware.
(05-19-2018, 06:42 PM)Mario Wrote:
Wonder if anyone's up to the task of making a Hello engine in it LOLWhen I googled "mario engines" I found this site, that's how I found you guys.
I'm actually wondering if I should start making an equivalent of that, if I get around to making it I'll release it with an open source license.
I probably won't be able to make it as fully featured as the original hello engine by myself since I'm just one person and I'm still a beginner programmer.
(05-19-2018, 09:07 PM)Pedigree Wrote:
I would like to learn more about your experiences with Godot, this is the first I've heard of it.
There's actually a fair number of free and open source game engines, I can't think of any of the others at the moment aside from one called jMonkeyEngine.
(05-19-2018, 09:07 PM)Pedigree Wrote:
Nowadays, people tend to pick it up on cheap Steam sales and you see a lot more products made with Game Maker go commercial.
One thing I don't get is, why use a paid professional product for hobby projects if you don't intend to become a pro? You don't buy an entire copy of photoshop (even if it's an old version at a discount) if all you need is to put a black and white filter on a photo you took during a holiday or something.
Free and open source stuff seems like a great alternative.
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By the way, thanks for the welcome messages.