I'm in the process of learning Unity right now. This prototype tech demo was made in Game Maker.
Yeah I realize it's lacking important things. There are no sound effects or a proper HUD because we prioritized testing the movement of the characters, the vacuuming, shooting, and objects interacting. But we were going to add those eventually.
As for the helper bee, thanks for letting me know it wasn't clear that he was friend or foe. Perhaps if the helper bee had a little floating speach bubble icon above it's head it would let people know more clearly that this is something you talk to and not avoid.
Finally the camera, yes that should be fixed shouldn't it? Especially in a game where you need to see enemies from all around.
Thanks for your advice.
Yeah I realize it's lacking important things. There are no sound effects or a proper HUD because we prioritized testing the movement of the characters, the vacuuming, shooting, and objects interacting. But we were going to add those eventually.
As for the helper bee, thanks for letting me know it wasn't clear that he was friend or foe. Perhaps if the helper bee had a little floating speach bubble icon above it's head it would let people know more clearly that this is something you talk to and not avoid.
Finally the camera, yes that should be fixed shouldn't it? Especially in a game where you need to see enemies from all around.
Thanks for your advice.