12-03-2017, 05:51 PM
Try to be patient with new users, even those who don't seem to "get" what you're saying. From the perspective of new users, it's exciting to find a place on the Internet where you can share this cool thing you spent hours making. It might seem bad (or downright terrible) in the eyes of others, but to you it's your baby - a baby that you think is pretty darn awesome. It can take a while to get down from that "high" and acknowledge your game's many flaws.
Adding to what Evil Yoshi Toes said, sometimes how you say something matters just as much as what you say, especially when you're dealing with less experienced users. I'm certainly not saying that you should praise a bad game - in fact, that's one of the worst things you could do to a budding artist. However, a gentler tone helps when pointing out flaws in someone's work and reduces the odds of them getting defensive.
Adding to what Evil Yoshi Toes said, sometimes how you say something matters just as much as what you say, especially when you're dealing with less experienced users. I'm certainly not saying that you should praise a bad game - in fact, that's one of the worst things you could do to a budding artist. However, a gentler tone helps when pointing out flaws in someone's work and reduces the odds of them getting defensive.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)


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