12-04-2017, 07:23 PM
When I was really really really early on in my Game Maker learning experience, I tried to make a custom boss with a health bar in Hello Engine 3. It was just a giant spiny that would spawn an instance of an identical object when killed which would spawn an instance of another identical object when killed, and on and on. There were about 6 separate objects total, titled "obj_spinyboss_6health," "obj_spinyboss_5health," "obj_spinyboss_4health," and so on down the line. At the same time, I created 6 different health bar objects that would spawn the next subsequent health bar when the corresponding spiny boss object died. The health bar was just placed in the corner of the room, and wasn't attached to the HUD in any way.
I thought I was pretty slick...
I thought I was pretty slick...