08-13-2018, 08:09 PM
(08-13-2018, 06:44 PM)Zero Kirby Wrote: So a few things:Obviously I'd still need to learn the basics lol. But it'd go by a lot quicker if I had someone to point me in the right direction. And as I said, if the person finds $50 too little, the price is negotiable. I'm willing to increase it to something like $100 if they are really good at what they do, and feel like $50 is too little.
One, who ever is teaching you is still gonna start with the basics if they're a teacher worth their salt. I mean, there's no point in writing code if you have no idea what it's doing or why it's working, and in that kind of situation you would be much better off simply commissioning someone else to make your engine for you and handing you a finished level editor.
Two, the teaching process would likely take about as much time as you are saying "learning the basics" would take, so you might as well save yourself the $50 and just learn the basics while occasionally asking questions on the forums if you're confused about how to do specific things - it'll be much more worth it in the end, trust me.
Three, $50 to spend what will likely be a lot of time and a lot of effort to teach somebody how to create a 2D platformer with sandbox elements and multiple playable characters is ridiculous. There's simply no way you're going to get someone to take you up on that offer, and if they did, I'd question how good they are at what they do.
![[Image: MfI97Bj.png]](https://imgur.com/MfI97Bj.png)