08-13-2018, 09:26 PM
(08-13-2018, 08:52 PM)Zero Kirby Wrote: Well, I'm clearly not changing your mind.Why do you want to change my mind? What's it to you? Anywho, I want to make the game myself, and once I move onto other projects, I don't want to have to go to someone every time I want something changed. I wanna be able to do it myself.
It's worth noting, if you're using Game Maker Studio, that YoYo Games has resources on its website itself to help ease you into the program: https://www.yoyogames.com/learn
There's also the built-in documentation, along with a multitude of video tutorials created by many people on YouTube, far too many to list here, but I've used them both myself (the documentation especially) when learning new things.
If nothing else, while you wait for somebody to take you up on your offer, you could use said resources I've mentioned here to get yourself started. If you've got the time to wait then you've got the time to learn.
Vit also has a point - you could just pay somebody to make your game for you and cut out the middleman. After all, you're basically asking them to teach you how to make the game engine wholesale, as I understand it. To me, this is tantamount to having a master mechanic tell somebody who does not know how to put together a car, how to put together a car. I think I would rather just have the master mechanic put the car together themselves - they're less likely to make mistakes, and any mistakes they do make they'll understand how to fix, and they'll probably do it faster.
![[Image: MfI97Bj.png]](https://imgur.com/MfI97Bj.png)