09-26-2018, 08:50 PM
@AnOstrichmakingMarioGeneration Any game-making programs that support sending POST requests. My method is the "hard way" that works even on GM 8. If you're using GM Studio, it takes just a couple of lines of code. I'd imagine that Construct 2 could do this, too - sending a POST request is a very basic network functionality.
@Mario We actually had to change the system by adding a subdomain that doesn't use HTTPS. When MFGG upgraded to HTTPS, games that use this system suddenly stopped being able to upload high scores. Supporting HTTPS would require a lot of coding changes, and we weren't sure how to do this. We also felt that sending online high scores for Mario fangames was a relatively low risk - the worst thing that could happen is someone could figure out how to cheat by modifying their scores (but even then, admins could remove obviously fake scores).
@Mario We actually had to change the system by adding a subdomain that doesn't use HTTPS. When MFGG upgraded to HTTPS, games that use this system suddenly stopped being able to upload high scores. Supporting HTTPS would require a lot of coding changes, and we weren't sure how to do this. We also felt that sending online high scores for Mario fangames was a relatively low risk - the worst thing that could happen is someone could figure out how to cheat by modifying their scores (but even then, admins could remove obviously fake scores).
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)