09-29-2018, 09:36 AM
I think that one of the reasons that not as many fangames with pre-made engines are out is because of the stigma behind pre-made engines, especially that of Hello's engines. People criticized Hello's engines for being to slippery, and fangames were criticized for being lazy Hello Engine edits.
I also think that the MFGG community is shifting to a quality vs. quantity mode, because less fangames are flooding MFGG, and overall, are just getting better. It's because people are actually trying to make the best quality fangames they can make, with people actually programming by themselves.
I also think that the MFGG community is shifting to a quality vs. quantity mode, because less fangames are flooding MFGG, and overall, are just getting better. It's because people are actually trying to make the best quality fangames they can make, with people actually programming by themselves.