10-18-2018, 10:50 PM
I don't really use version numbers very often for my games, since I rarely update them after public release. In the Internet, the only stuff I updated was A Typical Day (since I wasn't really too happy with the initial release) and Quillax's NetKeen Levels (which mostly got expanded since I really enjoyed making NetKeen levels and wanted to make more at that time), with only the former using a version number, which was simply increased by 0.1 after the update.
The way I see version numbers is pretty much identical to VinnyVideo's view on them. Semantic Versioning seems pretty good, though.
The way I see version numbers is pretty much identical to VinnyVideo's view on them. Semantic Versioning seems pretty good, though.
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