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Does your game ever feel small?
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Does your game ever feel small?
MFGG Forums MFGG Developer Discussion v
« Previous 1 … 9 10 11 12 13 … 16 Next »
Does your game ever feel small?
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Does your game ever feel small?
United States VinnyVideo
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#4
11-15-2018, 08:36 PM
Dream big, but start small.

If you have the time and dedication to make a 100-level masterpiece, then by all means do so. But if instead you make 8-10 creative, well-designed levels and a good engine, you can still feel satisfied in making a fun game that many people will enjoy.
Course clear! You got a card.

[Image: CourseClear.gif]

[-] The following 7 users Like VinnyVideo's post:7 users Like VinnyVideo's post
  ↳ Damarioman, leanycat, Mariotroid, Q-Nova, starscratcher, The ☆ ChahArt, СМБХфан
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Messages In This Thread
Does your game ever feel small? - by Mariotroid - 11-15-2018, 01:45 AM
RE: Does your game ever feel small? - by Evil Yoshi Toes - 11-15-2018, 10:38 AM
RE: Does your game ever feel small? - by Damarioman - 11-15-2018, 01:41 PM
RE: Does your game ever feel small? - by VinnyVideo - 11-15-2018, 08:36 PM
RE: Does your game ever feel small? - by Mariotroid - 12-22-2018, 02:20 AM

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