12-25-2018, 02:30 PM
Hey folks,
for 2D games I can only suggest to learn C# and get going with the MonoGame framework.
To be honest, it's a little hard to learn how MonoGame works, but you'll eventually find out that it kinda works like GameMaker does.
Right now I'm developing a library which makes MonoGame a lot more like GameMaker by implementing sprites, game objects, rooms, etc.
If the time has come, I may release that library. But for now it requires a lot more tweaking and fixing, and I should make a game with it first!
Some links:
MonoGame framework
Tutorial
for 2D games I can only suggest to learn C# and get going with the MonoGame framework.
To be honest, it's a little hard to learn how MonoGame works, but you'll eventually find out that it kinda works like GameMaker does.
Right now I'm developing a library which makes MonoGame a lot more like GameMaker by implementing sprites, game objects, rooms, etc.
If the time has come, I may release that library. But for now it requires a lot more tweaking and fixing, and I should make a game with it first!
Some links:
MonoGame framework
Tutorial