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SMB3 Level Design Discussion
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SMB3 Level Design Discussion
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SMB3 Level Design Discussion
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SMB3 Level Design Discussion
Spain WasabiCatto
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#16
06-13-2019, 02:36 AM (This post was last modified: 06-13-2019, 02:44 AM by WasabiCatto.)
Gotta mention that the venus fire plant next to the start in 1-1 was replaced with a regular piranha plant on the GBA port.


Skip to 0:18


Skip to 2:22

As for the white house of world 1-4, you must get at least 44 coins in that level to make the house appear in a random point of the map.
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[Image: 8GCySLU.png]

"shy guys are wall plugs confirmed" - Vitiman on Club Saturn Ex
[-] The following 1 user Likes WasabiCatto's post:1 user Likes WasabiCatto's post
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Messages In This Thread
SMB3 Level Design Discussion - by Q-Nova - 02-09-2019, 01:12 AM
RE: SMB3 Level Design Discussion - by Aaendi - 02-09-2019, 02:18 AM
RE: SMB3 Level Design Discussion - by VinnyVideo - 02-09-2019, 09:41 AM
RE: SMB3 Level Design Discussion - by Q-Nova - 02-14-2019, 12:28 AM
RE: SMB3 Level Design Discussion - by VinnyVideo - 02-14-2019, 09:00 PM
RE: SMB3 Level Design Discussion - by Q-Nova - 02-15-2019, 08:08 PM
RE: SMB3 Level Design Discussion - by VinnyVideo - 02-15-2019, 08:34 PM
RE: SMB3 Level Design Discussion - by Yakibomb - 02-18-2019, 04:56 PM
RE: SMB3 Level Design Discussion - by Vitiman - 02-19-2019, 05:21 AM
RE: SMB3 Level Design Discussion - by Q-Nova - 02-23-2019, 11:26 PM
RE: SMB3 Level Design Discussion - by VinnyVideo - 02-24-2019, 06:23 PM
RE: SMB3 Level Design Discussion - by Q-Nova - 04-20-2019, 09:48 PM
RE: SMB3 Level Design Discussion - by SilverVortex - 04-21-2019, 04:56 AM
RE: SMB3 Level Design Discussion - by VinnyVideo - 04-21-2019, 08:43 AM
RE: SMB3 Level Design Discussion - by Q-Nova - 06-12-2019, 12:12 AM
RE: SMB3 Level Design Discussion - by WasabiCatto - 06-13-2019, 02:36 AM
RE: SMB3 Level Design Discussion - by Q-Nova - 06-14-2019, 01:40 PM

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