07-20-2019, 04:35 PM
I never completely disappeared from MFGG but I've gone through a bunch of multi-month or year periods of not checking up on things here, since around 2011 or so.
2009 - 2011 I was in grad school getting my MS in Computer Science. Learned I'm definitely not cut out for academic or research work. I was still heavily involved in ClickTeam extension authoring. Pretty much wrapped up any work on that by 2011. My crown jewel of extensions, XLua, came back to my attention in 2019 when it was used extensively in the indie game Baba Is You (oh s*** I'm technically credited in a published game now). In 2011 I started my first software engineering job in document imaging.
Starting in 2011 I got very involved in Minecraft, and quickly moved onto developing third party tools for the game (most popular still being NBTExplorer), and then later modding on the Forge platform. I was very active modding for years, but tailed off pretty hard in 2018. My most popular mod, Storage Drawers, was ranked as high as #2 on Curse and included in hundreds of packs. I still want to go back and get some of that stuff updated for 1.14, and I feel a little bad that I haven't done so.
I started a new job in 2015 at a local startup doing cloud/IOT software for CNC manufacturing. I'm still there now, as a software engineering manager, leading the back-end development team.
In 2016 I bought a house and spent a year and a half renovating it with my dad. The end result is nice, but I think it was a really bad call to go down that route.
Also in 2016, I attended my first MAGFest with Phil and became hooked on that event. I've been going back since, and got involved as volunteer/staff at this past event. I also started cosplay when I attended in 2016, and got seriously involved in 2018 building a Scyther fursuit/fullsuit cosplay. This month I attended my first non-MAGFest con where I competed with that suit to win craftsmanship best in show, so that was a pretty neat achievement. I also make a bunch of pokemon hats and try to be involved with the MAGFest makerspace efforts.
2009 - 2011 I was in grad school getting my MS in Computer Science. Learned I'm definitely not cut out for academic or research work. I was still heavily involved in ClickTeam extension authoring. Pretty much wrapped up any work on that by 2011. My crown jewel of extensions, XLua, came back to my attention in 2019 when it was used extensively in the indie game Baba Is You (oh s*** I'm technically credited in a published game now). In 2011 I started my first software engineering job in document imaging.
Starting in 2011 I got very involved in Minecraft, and quickly moved onto developing third party tools for the game (most popular still being NBTExplorer), and then later modding on the Forge platform. I was very active modding for years, but tailed off pretty hard in 2018. My most popular mod, Storage Drawers, was ranked as high as #2 on Curse and included in hundreds of packs. I still want to go back and get some of that stuff updated for 1.14, and I feel a little bad that I haven't done so.
I started a new job in 2015 at a local startup doing cloud/IOT software for CNC manufacturing. I'm still there now, as a software engineering manager, leading the back-end development team.
In 2016 I bought a house and spent a year and a half renovating it with my dad. The end result is nice, but I think it was a really bad call to go down that route.
Also in 2016, I attended my first MAGFest with Phil and became hooked on that event. I've been going back since, and got involved as volunteer/staff at this past event. I also started cosplay when I attended in 2016, and got seriously involved in 2018 building a Scyther fursuit/fullsuit cosplay. This month I attended my first non-MAGFest con where I competed with that suit to win craftsmanship best in show, so that was a pretty neat achievement. I also make a bunch of pokemon hats and try to be involved with the MAGFest makerspace efforts.