07-24-2019, 04:10 PM
I quite like jumpscares, but like Roo says you gotta use them frugally or (for me at least) they become basically ineffective.
I think it's also important to work on your telegraphing as well. If you constantly use the same rhythm to build up to a jumpscare the player/viewer will eventually be able to tell, so I like a good jumpscare that you don't realize is a jumpscare until it actually happens. Usually these are visual but I think you can do some sound design tricks to do it as well.
I think it's also important to work on your telegraphing as well. If you constantly use the same rhythm to build up to a jumpscare the player/viewer will eventually be able to tell, so I like a good jumpscare that you don't realize is a jumpscare until it actually happens. Usually these are visual but I think you can do some sound design tricks to do it as well.