09-16-2019, 03:00 AM
it has some of my favorite dungeons and my favorite combat engine in the whole series, and sailing is great. i love the open approach they took to area design. maybe they were trying to show off what the gamecube was capable of? i don't really give a f*** about that but it's cool having huge puzzle rooms with lots of s*** in them. the contextual dodging is really exciting and fun to use and i love getting to steal weapons even though it only happens like twice. using loud music notes as battle sound effects is genius too, they need to keep doing that. some of my favorite experiences in zelda are finding the smaller puzzle islands and just wandering around, like i've reached a place no one's been to and i get to chart it out
but god i hate the triforce pieces
but god i hate the triforce pieces