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Binary file in C#
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Binary file in C#
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Binary file in C#
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Binary file in C#
United Kingdom Jeorge535
Goomba
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#5
12-28-2017, 11:27 AM
Thanks for the responses. I'm attempting to build a level editor for Yoshi's Island: Super Mario Advance 3 for the GBA. I'm already familiar with how the game stores the data. I just need to figure out how to load and store the .GBA ROM file in the program itself for editing - the most important part Laughing . Xander's method sounds the most likely, so I'll give it a try.
[Image: percent_0]

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Messages In This Thread
Binary file in C# - by Jeorge535 - 12-27-2017, 09:50 PM
RE: Binary file in C# - by Catonator - 12-28-2017, 06:49 AM
RE: Binary file in C# - by HylianDev - 12-28-2017, 10:39 AM
RE: Binary file in C# - by Xander - 12-28-2017, 11:00 AM
RE: Binary file in C# - by Jeorge535 - 12-28-2017, 11:27 AM

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