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Best Source Control for GameMaker
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Best Source Control for GameMaker
MFGG Forums MFGG Developer Discussion v
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Best Source Control for GameMaker
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Best Source Control for GameMaker
Puerto Rico Yoshubs
Random Yoshi.
Members
#3
03-26-2020, 07:26 PM
Well, you could use github. It's good because if you have github desktop, you could quickly load and update the source, but, it costs money to make private repositories. Dropbox isn't really source control, you need to download it every time and that takes a lot of time. Then again, I don't really do "source control" for my game maker projects.
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Messages In This Thread
Best Source Control for GameMaker - by Mariotroid - 03-26-2020, 05:14 PM
RE: Best Source Control for GameMaker - by DustinVG - 03-26-2020, 05:30 PM
RE: Best Source Control for GameMaker - by Yoshubs - 03-26-2020, 07:26 PM
RE: Best Source Control for GameMaker - by WasabiCatto - 03-27-2020, 07:10 AM
RE: Best Source Control for GameMaker - by Mariotroid - 03-27-2020, 04:14 PM
RE: Best Source Control for GameMaker - by Evan.F - 03-27-2020, 04:41 PM
RE: Best Source Control for GameMaker - by Mario - 03-28-2020, 04:30 PM

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