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Hardest things to program in a platformer Mario game?
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Hardest things to program in a platformer Mario game?
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Hardest things to program in a platformer Mario game?
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Hardest things to program in a platformer Mario game?
Canada Mariotroid
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#5
05-13-2020, 05:12 PM
(05-13-2020, 04:59 PM)Hypernova Wrote: Slopes. Because you have to calculate the positions depending on player's x position and movement direction. Also "y -= 1" is inefficient.

Edit: moving platforms are moderate for me. I managed to figure out some tricks to make it work better. Moving slopes would be a nightmare to program.

Are you talking about angular slopes or rounded slopes? I had some difficulty with angular, but rounded seems impossible for me.

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Messages In This Thread
Hardest things to program in a platformer Mario game? - by Mariotroid - 05-13-2020, 04:15 PM
RE: Hardest things to program in a platformer Mario game? - by WasabiCatto - 05-13-2020, 04:22 PM
RE: Hardest things to program in a platformer Mario game? - by Mariotroid - 05-13-2020, 04:33 PM
RE: Hardest things to program in a platformer Mario game? - by Hyper - 05-13-2020, 04:59 PM
RE: Hardest things to program in a platformer Mario game? - by Mariotroid - 05-13-2020, 05:12 PM
RE: Hardest things to program in a platformer Mario game? - by Hyper - 05-13-2020, 05:15 PM
RE: Hardest things to program in a platformer Mario game? - by VinnyVideo - 05-13-2020, 07:02 PM
RE: Hardest things to program in a platformer Mario game? - by Mariotroid - 05-13-2020, 07:12 PM
RE: Hardest things to program in a platformer Mario game? - by SuperSledgeBro - 05-13-2020, 11:07 PM
RE: Hardest things to program in a platformer Mario game? - by GeneSu730 - 05-14-2020, 11:19 PM

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