05-13-2020, 05:12 PM
(05-13-2020, 04:59 PM)Hypernova Wrote: Slopes. Because you have to calculate the positions depending on player's x position and movement direction. Also "y -= 1" is inefficient.
Edit: moving platforms are moderate for me. I managed to figure out some tricks to make it work better. Moving slopes would be a nightmare to program.
Are you talking about angular slopes or rounded slopes? I had some difficulty with angular, but rounded seems impossible for me.