05-13-2020, 07:02 PM
Moving platforms were murderously hard when I first started programming. It didn't help that I was trying to splice them into a not-very-good engine.
Slopes can also be hard.
Making interesting boss battles is really time-consuming.
As for gameplay elements specific to Mario games, Yoshi is hard to get right.
Slopes can also be hard.
Making interesting boss battles is really time-consuming.
As for gameplay elements specific to Mario games, Yoshi is hard to get right.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)