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Hardest things you programed
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Hardest things you programed
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Hardest things you programed
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Hardest things you programed
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#6
05-14-2020, 06:49 PM (This post was last modified: 05-14-2020, 06:50 PM by Mariotroid.)
(05-14-2020, 05:09 PM)VinnyVideo Wrote: As for personal projects, probably the pathfinding algorithm used for both playable characters and enemies in MFGG Emblem. That was a big headache (and it's still a bit buggy).

As for things I've done at work, cleaning large datasets and finding a single bad record in hundreds of megabytes of data was a whole heap of fun.
That seems tedious more than technically difficult.

@hypernova that is insane! Seems like quite the project!

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Messages In This Thread
Hardest things you programed - by Mariotroid - 05-14-2020, 03:03 AM
RE: Hardest things you programed - by SuperSledgeBro - 05-14-2020, 01:52 PM
RE: Hardest things you programed - by Hyper - 05-14-2020, 01:55 PM
RE: Hardest things you programed - by GeneSu730 - 05-14-2020, 02:48 PM
RE: Hardest things you programed - by VinnyVideo - 05-14-2020, 05:09 PM
RE: Hardest things you programed - by Mariotroid - 05-14-2020, 06:49 PM

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