07-09-2020, 10:08 PM
The Hello Engine is a good starting point for making games. When you're brand new to game development, you can use the Hello Engine as a level editor and quickly get started making fully playable games. Then, as your skills expand, you can make bigger changes to the engine - adding new enemies, adding new power-ups, or modifying Mario's mechanics.
However, the Hello Engine is still a "black box" - it has a lot of truckload of features and is coded fairly efficiently, but it doesn't do a good job of explaining how it was designed and coded.
Eventually, you're going to want to break outside the Hello Engine box. Try making some simple games using your own engine - even if it's something as simple as a Breakout or Pong clone. You'll learn new things!
However, the Hello Engine is still a "black box" - it has a lot of truckload of features and is coded fairly efficiently, but it doesn't do a good job of explaining how it was designed and coded.
Eventually, you're going to want to break outside the Hello Engine box. Try making some simple games using your own engine - even if it's something as simple as a Breakout or Pong clone. You'll learn new things!
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)