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#14
12-17-2020, 07:55 PM (This post was last modified: 12-17-2020, 07:57 PM by Pedigree.)
In the step event:
Code:
if item = 0 {
sprite_index = bubble_empty;
//any additional code like if you want an empty bubble to float faster since nothing is in it.
}

if item = 1 {
sprite_index = bubble_shroom;
//any additional code.
}

if item = 2 {
sprite_index = bubble_fflower;
//any additional code.
}

and so on. Your sprite names may be different.
 

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Messages In This Thread
Error occured - by goh - 12-17-2020, 01:14 PM
RE: Error occured - by Mors - 12-17-2020, 01:29 PM
RE: Error occured - by Pedigree - 12-17-2020, 01:30 PM
RE: Error occured - by goh - 12-17-2020, 02:52 PM
RE: Error occured - by Hyper - 12-17-2020, 01:47 PM
RE: Error occured - by CGWorks - 12-17-2020, 03:00 PM
RE: Error occured - by goh - 12-17-2020, 03:16 PM
RE: Error occured - by Pedigree - 12-17-2020, 03:56 PM
RE: Error occured - by goh - 12-17-2020, 04:28 PM
RE: Error occured - by Pedigree - 12-17-2020, 05:40 PM
RE: Error occured - by goh - 12-17-2020, 06:38 PM
RE: Error occured - by Mors - 12-18-2020, 01:41 PM
RE: Error occured - by Hyper - 12-18-2020, 02:22 PM
RE: Error occured - by Mors - 12-20-2020, 04:25 PM
RE: Error occured - by Pedigree - 12-17-2020, 07:50 PM
RE: Error occured - by goh - 12-17-2020, 07:53 PM
RE: Error occured - by Pedigree - 12-17-2020, 07:55 PM
RE: Error occured - by goh - 12-17-2020, 07:59 PM
RE: Error occured - by Pedigree - 12-17-2020, 08:32 PM
RE: Error occured - by goh - 12-17-2020, 09:07 PM
RE: Error occured - by Hyper - 12-18-2020, 01:54 AM
RE: Error occured - by goh - 12-27-2020, 10:23 AM

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