That is a good question. I mean because I don't know how to answer that one, haha.
Generally you'd want to know how the final game will play like, then tweak it every so often to keep things interesting for the player. In short, yeah you can always have an engine and add stuff to it, yeah.
I wanted to elaborate on this. I got this idea from here:
https://www.youtube.com/watch?v=UvCri1tqIxQ
It might sound confusing... you want your engine to be the "minimum viable product" in this video. Everything else is technically the engine, so you can still add onto the engine. But you need a minimum viable product before continuing on said engine. Does that make sense?
Generally you'd want to know how the final game will play like, then tweak it every so often to keep things interesting for the player. In short, yeah you can always have an engine and add stuff to it, yeah.
(01-07-2021, 02:31 AM)Yakibomb Wrote: Generally you'd want to know how the final game will play like, then tweak it every so often to keep things interesting for the player.
I wanted to elaborate on this. I got this idea from here:
https://www.youtube.com/watch?v=UvCri1tqIxQ
It might sound confusing... you want your engine to be the "minimum viable product" in this video. Everything else is technically the engine, so you can still add onto the engine. But you need a minimum viable product before continuing on said engine. Does that make sense?