08-17-2021, 08:51 PM
It depends on the length and complexity of a stage. It's going to take a bunch of hours to make a typical level, so depending on how much time you have to work, expect each level to take multiple days.
That's one reason why I'd caution against planning an 80-level game. That's a very long and ambitious project for one person to tackle - few fangames have ever reached that length. Even professionally-made games are usually quite a bit shorter than that.
I'd suggest planning a much smaller number of levels - maybe something like 20. If you remain motivated to keep working on the game, you can always add more levels later on.
That's one reason why I'd caution against planning an 80-level game. That's a very long and ambitious project for one person to tackle - few fangames have ever reached that length. Even professionally-made games are usually quite a bit shorter than that.
I'd suggest planning a much smaller number of levels - maybe something like 20. If you remain motivated to keep working on the game, you can always add more levels later on.
Course clear! You got a card.
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)
![[Image: CourseClear.gif]](https://dl.dropbox.com/s/d5mcpm4nmt0gd14/CourseClear.gif)