11-26-2017, 11:05 PM
One more thing for games: It shouldn't end in an error message. I've encountered a handful of demos that end in one of GM's built-in error messages, usually the "trying to move to a nonexistent room" error. That looks really sloppy, and it's easy to fix - just add a "Thanks for playing" room at the end, or even a function to close/restart the game.
Also, we understand that some people are better writers than others, and not everyone is a native English speaker, but we sometimes decline reviews that have so many grammatical errors that it's impossible to understand what the writer is trying to communicate.
Also, we understand that some people are better writers than others, and not everyone is a native English speaker, but we sometimes decline reviews that have so many grammatical errors that it's impossible to understand what the writer is trying to communicate.