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How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4?
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How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4?
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How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4?
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How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4?
United States VinnyVideo
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07-19-2023, 05:55 PM (This post was last modified: 12-28-2023, 08:15 PM by VinnyVideo.)
That's not quite how it works...

GM and Clickteam are totally different platforms that use totally different interfaces and syntax. A ROM hack would use a language that's even more radically different from anything GM or Clickteam could use.

I would recommend against trying to "port" any bit of code from one engine to another. Even if you were trying to use a GM-made object in another GM game, you'd likely find that things like global variables, parent objects, and interactions with player objects would cause your code to not work properly.

The best way to learn how to code things in GM is to start small. Make simple games so you get a good grasp of concepts like variables, alarms, Step events, and collisions. It's fine to look at other people's code to learn, but remember that most engines aren't really designed to teach you how to program. Keep trying - eventually you'll become proficient enough that you can code whatever you want.
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Messages In This Thread
How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4? - by Videogamejunkie443 - 07-19-2023, 09:39 AM
RE: How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4? - by VinnyVideo - 07-19-2023, 05:55 PM
RE: How easy would it be to port a Clickteam Fusion object to Game Maker Studio 1.4? - by Videogamejunkie443 - 07-19-2023, 06:38 PM

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