(10-13-2023, 11:28 AM)Gate Wrote: I could give it a go later on Opera GX and see how it performs
EDIT: So I gave this a go, controls are fine but I think the addition of gamepad controls will make the game easier to play
The unique problem I had is the results screen music not stopping when you start the next circuit, willing to test this again with a gamepad when it is available.
I've added some tentative gamepad controls now, feel free to give it another go. I've also fixed (I hope) the music issues.
A Button - Accelerate
X Button - Items
Right Shoulder Button - Slide
Analogue Stick - Steer
Start or A - Start
(10-13-2023, 07:53 PM)VinnyVideo Wrote: The game runs just fine in Chrome - seems Firefox doesn't like it. The game is a lot of fun when it's running at full speed.
The biggest complaint I have is collisions with other karts - they should feel like a gentle bump, not something that sends even heavier racers careening off the track.
Also, a small nitpick: Sometimes the track music starts playing while the course intro fanfare is still playing.
I wish I could change how collisions work but the janky default collisions in Construct 3 worked against me. Maybe if I can wrangle it in the future. I'll just say "you get used to it". I HAVE uploaded a slightly tweaked version but not sure if it's better or not.