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DEMO  Mario Kart: Ultra Circuit
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DEMO  Mario Kart: Ultra Circuit
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DEMO  Mario Kart: Ultra Circuit
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[Demo] Mario Kart: Ultra Circuit
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#11
10-18-2023, 06:33 PM
(10-17-2023, 08:22 PM)littlelum Wrote: Hey! I just gave the game a shot, and like others have already said, I really like the visual style you went there, and the desert track in particular was pretty cool.

I have encountered some bugs, though, so here's a quick rundown:
Once or twice, the results music went into the next race.
At one point, I was stuck going in a circle. I don't remember the details, but I was able to get out of it after figuring out what was happening.
In the desert level, inside the pyramid, I clipped through a wall. It only happened on one lap, though.

Not a bug or anything like that, but I wasn't able to figure out the drifting. It kinda felt like normal driving had a better turning radius or something, I'm not sure how to describe it. It could be that I'm just used to the mode 7 games and didn't really adjust, but I'd thought that I'd let you know. (I should also mentioned that I've only tried 150cc, so that could also be why I had trouble.)

Overall, what you have so far is really good, and I look forward to any updates that you might have.

Thanks for the feedback!

I've done some more stuff with results music carrying over, HOPEFULLY it's fixed now. I really should've tested it before I uploaded it the first time but I was in a hurry.

No idea what could've caused you to get stuck going in a circle, I've not experienced a bug like that. If you could remember what caused it or how you got out of it that'd be helpful.

I've also fixed the non-solid wall in the pyramid.

As for drifting, it works like Mario Kart Wii or games onwards where you hold drift while turning and when it goes blue, you let go of the drift button and get a little boost. It was the best I could bodge and works well enough. Also yeah 150cc can be brutal, I think 100cc is good for testing.

As for issues with collisions and such that others have experienced, I think it's most obvious on the first track because the actual track width is smaller than the other 3 and it's a much "tighter" track, it was the one I made first and I never bothered to adjust it for the movement in 150cc and such, it uses a smaller tile size for the track pieces. I might need to go back to the drawing board on that track in particular and update it to be a bit more forgiving in terms of width and space.

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Messages In This Thread
Mario Kart: Ultra Circuit - by Kritter - 10-12-2023, 04:50 PM
RE: Mario Kart: Ultra Circuit - by VinnyVideo - 10-12-2023, 07:50 PM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-12-2023, 08:12 PM
RE: Mario Kart: Ultra Circuit - by WasabiCatto - 10-13-2023, 11:28 AM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-13-2023, 09:31 PM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-13-2023, 04:48 PM
RE: Mario Kart: Ultra Circuit - by VinnyVideo - 10-13-2023, 07:53 PM
RE: Mario Kart: Ultra Circuit - by WasabiCatto - 10-15-2023, 03:28 AM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-15-2023, 05:15 AM
RE: Mario Kart: Ultra Circuit - by littlelum - 10-17-2023, 08:22 PM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-18-2023, 06:33 PM
RE: Mario Kart: Ultra Circuit - by littlelum - 10-18-2023, 08:10 PM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-19-2023, 01:13 AM
RE: Mario Kart: Ultra Circuit - by TonyBalonneViper - 10-18-2023, 08:25 PM
RE: Mario Kart: Ultra Circuit - by Kritter - 10-19-2023, 07:59 PM
RE: Mario Kart: Ultra Circuit - by GeneralGuy - 10-21-2023, 07:26 AM

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