10-19-2023, 01:13 AM
(10-18-2023, 08:10 PM)littlelum Wrote: After messing around in 100cc, it does feel like 100 is meant to be the "normal" mode. In terms of drifting, it feels somewhat like a hybrid between the modern games and the mode 7 games, for lack of a better term, in regards to angle, momentum, and whatnot.
I do have some additional bug reports:
A minor graphical glitch on the third track, a section of stone tiles on the left shoulder of the road at a left(?) turn, I think two overlapping textures/polygons were flickering.
In the desert track, on the last lap, when I crossed the finish line, the race didn't complete. I crossed way off to the left, as I got bumped by a CPU.
Unfortunately, the music bug is still happening.
Lastly, for the turning in circles, there's a large chance I simply spaced out and forgot that I was holding down buttons.
Turns out I hadn't uploaded the fixed version properly but I took the time to address those issues you found anyway and uploaded a new version.
So now the music SHOULD finally be fixed... I hope. I gave it a full test playthrough and had no issues with repeating music myself.
I also extended some of the invisible checkpoint markers on the desert track so hopefully they're not missable. I have a series of checkpoints that need to be crossed to register a full lap but you must've accidentally been bumped around one or something. As for the flickering tiles, I was aware of the z-fighting but hadn't been bothered to fix it but I've "fixed" it for now anyway and hopefully it's not noticeable. Thanks for reporting the bugs!