I wish I had seen this sooner. This is pretty impressive progress for a scrapped project, considering that this needed at least 3 more events from the original to finish this. You even managed to drag this for 2 years before developing more levels and finally calling it quits. This has more playability than most demos.
If you ask me, I would be interested to finish this, though I have trouble maintaining consistency when developing projects, not to mention the coding conventions I am not used to using as a legacy programmer, but it's not really difficult to grasp. I'm open to seeing everyone else's take, but your vision, style, and execution are tough to replicate even for me.
Fangaming is a hobby I would never leave entirely, but I champion your indie endeavors.
If you ask me, I would be interested to finish this, though I have trouble maintaining consistency when developing projects, not to mention the coding conventions I am not used to using as a legacy programmer, but it's not really difficult to grasp. I'm open to seeing everyone else's take, but your vision, style, and execution are tough to replicate even for me.
Fangaming is a hobby I would never leave entirely, but I champion your indie endeavors.


![[-]](https://forums.mfgg.net/images/emerald/collapse.png)